🎨 Palette: Add ARIA progressbar roles to Quest Journal objectives#2228
🎨 Palette: Add ARIA progressbar roles to Quest Journal objectives#2228google-labs-jules[bot] wants to merge 1 commit into
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Implement WAI-ARIA progressbar pattern for quest objectives in the 2D client. This ensures screen readers can correctly identify and announce quest progress. - Added role="progressbar" to objective progress bars - Added aria-label for objective context - Added aria-valuenow, aria-valuemin, and aria-valuemax attributes - Removed aria-hidden="true" from the progress container
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I have implemented a micro-UX improvement focused on accessibility by adding ARIA progressbar roles to the quest objectives in the 2D client's Quest Journal. Previously, the progress bars were marked as
aria-hidden="true", making them invisible to screen readers. Now, they use standard ARIA attributes (role="progressbar",aria-valuenow, etc.) to provide clear progress information to all users. I've verified the change through code review and by running the build suite for the 2D client.PR created automatically by Jules for task 8457432032967143441 started by @OuroborosCollective