Skip to content

Conversation

khanshoaib3
Copy link

Hi,

I've just released a beta for v1.7.0 of stardew access which will be focused on improving the support for other mods.
And I tested the beta with the central station mod, so I created this PR to ensure I'm in the right path with the changes.

To provide information to the screen reader, I've added TileDesc properties to certain tiles which stardew access uses (here's a wiki on this). So that is all this PR changes. Although I've not yet marked the decor tiles, like benches and tables, because ATM stardew access' object tracker cannot properly navigate through group of tiles with same names (it just considers the closest one), so until that I'll keep this PR as a draft.

Additionally, as I don't edit maps much, is it possible that I only check for the TileDesc property for a certain layer, say Building. Because right the mod is iterating though all the layers, for all the tiles (look here). Months ago when I was testing this, adding TileDesc property to different layer than the objects' just wasn't getting detected in the linked method.

… important and some decoratinos only) for use by screen readers via stardew access.
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant