Releases: Playgama/bridge
Releases · Playgama/bridge
v1.27.0
Xiaomi (beta)
- New platform integration
- Supports banner, interstitial, and rewarded ads (Google AdSense)
MSN
- Added cloud saves support
- Fixed
payments.purchaseflow - SDK updated from
rc.20torc.21
Discord
- Updated authentication
- Fixed
isInviteFriendsSupportedandisShareSupported
YouTube, Yandex, Facebook
- Small fixes
QA Tool
- Added authorization state management in the player state section
- Internal storage is now available only to authorized players
- Added a guest state for unauthorized players
- Fixed
platform.language - Added the ability to launch the QA tool via URL, including launching from localhost
- Added the ability to manage the state of advertisements
Playgama
- Fixed
tryParseJsonlogic for thestorage.getmethod - Added support for
game_readymessage
JS Core
- Added built-in overlay Device Orientation Popup displayed on mobile and tablet devices when screen orientation doesn't match the supported orientations
- Configurable via
options.device.useBuiltInOrientationPopup&options.device.supportedOrientations - Uses Screen Orientation API with matchMedia and dimension comparison fallbacks
- Centralized array validation for
storage.get,set, anddeletemethods - Added
postToParentandpostToSystemutility functions - Unified platform-specific error constants into a single
ERROR.GAME_PARAMS_NOT_FOUNDconstant - Improved loading from CDN
v1.26.1
- Solved Bridge CDN load issue
- Added game ready event for Playgama
- Facebook ad preload fix
v1.26.0
- Added Reddit platform (beta)
- Added YouTube platform (beta)
- Added Portal platform (beta)
- Added guest accounts
- Added CDN
- Added schema for playgama-bridge-config.json
- Added Config Editor
- Updated Discord integration
- Updated QA Tool integration
- Updated JioGames integration
- Update MSN integration
- Update Playgama integration
- Updated playgama-bridge-config.json
- Updated platform pause and audio events
v1.25.0
- Added Huawei platform (beta)
- Added JioGames platform (beta)
- Added payments for CrazyGames
- Added player.extra with additional information provided by platforms
For example: player.extra.jwt on Playgama, player.extra.payingStatus and player.extra.signature on Yandex
- Added additional information for purchases provided by platforms
For example purchase.jwt on Playgama
- Added new leaderboards type native_popup
- Added leaderboards for Facebook
- Added join community (group and page) for Facebook
- Added game_ready analytics event
- Updated server for receiving server time to Playgama
- Fixed payments for Discord, BitQuest, Facebook
- Fixed storage for BitQuest
v1.24.0
- Added support for the BitQuest platform
- Advertisement
- Added
advertisement.isInterstitialSupported - Added
advertisement.isRewardedSupported
- Added
- Platform
- Added
platform.isAudioEnabled - Added
platform.on('audio_state_changed') - Added
platform.on('pause_state_changed')
- Added
- Leaderboards
- Added
isMainproperty to theplaygama-bridge-config.json
- Added
- Storage
- Changed
storage.defaultTypefromlocal_storagetoplatform_internalfor CrazyGames⚠️ If you're updating your game on CrazyGames, don’t forget to migrate your stored data.
- Changed
- Playgama QA Tool
- Added support for the
platform.language - Added support for the
leaderboards
- Added support for the
- Bug Fixes
- Fixed payments on MSN
- Fixed payments on Facebook
v1.23.0
- Added
Discordplatform [beta] - Added new loading screen
- Added backfill advertisements for
MSN - Added built-in advertisement popups for
MSNandFacebook - Improved
leaderboardsmodule - Improved
Facebookintegration - Updated currency code for Playgama.com
- Fixed
social.shareforPlaydeck - Removed
Yandexdeprecated methods
v1.22.0
- Improved advertisement module:
- Improved the
showBannermethod - Added banner placeholders in QA Tool
- Added placement support to
showBanner,showInterstitialandshowRewardedmethods - Added
advertisement.rewardedPlacement - Added auto preloading for interstitial and rewarded ads
- Added fallback logic for placements
- Improved the minimum delay between interstitials timer logic
- Disabled the minimum delay between interstitials for GameDistribution
- Improved the
- Improved payments module
- Improved
playgama-bridge-config.json - Added
platform.languagesupport for Playgama.com - Improved Yandex integration
- Improved MSN integration
- Removed support for the Wortal platform
v1.21.0
- Updated payments module
- Added support for payments and cloud saves on Playgama
- Added support for MSN platform
- Added
platform.getAllGames&platform.getGameByIdmethods - Moved SDK settings from plugins to JSON file
- Improved
storage.getandstorage.setmethods - Updated Facebook SDK to 8.0
- Added Facebook ad preloading
- Updated
inviteandsharemethods for Facebook - Fixed issue with game visibility state changes on iOS
- Fixed banner container for GameDistribution and CrazyGames
- [Unity] Wrapped examples with #define
- [Unity] Removed Newtonsoft JSON dependency, reducing build size by approximately 2MB
- [Unity] Fixed issues when using Enter Play Mode Settings without Reload Domain
- [GDevelop] Fixed error on empty leaderboard
- [GDevelop] Fixed multiple state change callbacks issue
- [Godot] Fixed extra tags in index.html