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@gaiads gaiads commented Jan 10, 2026

About the PR

Removed Silicon interfacing glasses/hud's ability to speak in binary

Why / Balance

Injures any malf gameplay and is nigh impossible to counter due to it being in loadout, you can still speak with AI mostly privately due to it still giving you robotalk, giving AI and RD a private comms channel would be a good change, but I am unsure if that would be something to do, this PR can change to that if the current iteration is denied.

Technical details

Comments out the ability in the hud, changes the description of the glasses and hud. (Shouldn't description be FTL anyways?)

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Breaking changes

Changelog

🆑 gaiads

  • remove: Binary comms from Silicon-Interfacing Glasses

@github-actions github-actions bot added S: Untriaged Has not been set a status; currently not labeled. Changes: No C# Purely YAML/non-C#. and removed S: Untriaged Has not been set a status; currently not labeled. labels Jan 10, 2026
@gaiads
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gaiads commented Jan 10, 2026

testfail is the viro test fail iirc

@ThanosDeGraf
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The only reason for the glasses existance IS to give RD access to binary. It was a feature that most RDs and AIs enjoyed in GoobMRP which is brought back with this item.

You can still have someone steal their glasses and remove their ability to snoop in the hivemind.

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gaiads commented Jan 10, 2026

The only reason for the glasses existance IS to give RD access to binary. It was a feature that most RDs and AIs enjoyed in GoobMRP which is brought back with this item.

You can still have someone steal their glasses and remove their ability to snoop in the hivemind.

You can't really "steal" the glasses easily since they have multiple copies, one from locker and one from loadout, just give a private comms channel between RD and AI, pretty sure an SS13 server did that so + for parity

@ThanosDeGraf
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The only reason for the glasses existance IS to give RD access to binary. It was a feature that most RDs and AIs enjoyed in GoobMRP which is brought back with this item.
You can still have someone steal their glasses and remove their ability to snoop in the hivemind.

You can't really "steal" the glasses easily since they have multiple copies, one from locker and one from loadout

You can just remove the glasses in their locker instead.

@gaiads
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gaiads commented Jan 10, 2026

The only reason for the glasses existance IS to give RD access to binary. It was a feature that most RDs and AIs enjoyed in GoobMRP which is brought back with this item.
You can still have someone steal their glasses and remove their ability to snoop in the hivemind.

You can't really "steal" the glasses easily since they have multiple copies, one from locker and one from loadout

You can just remove the glasses in their locker instead.

Also borgs lack the ability to get the glasses, so it disables AI and Borgs communication when AI's not loud, making stealth malf impossible, it's a bad change overall if we ever decide to port malf form funky cause it makes the whole gameplay loop impossible without instantly going loud.

@gaiads
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gaiads commented Jan 10, 2026

For context if you want to subvert the AI + have comms secret this is what is required
50 TC for the custom lawboard, 30(?)TC for thieving gloves (Doesn't Factor in costs of getting to AI law area, probably through experimental TP or access breaker)
and also if RD's smart just hide an extra pair (either the one from locker or loadout), or instantly call malf/get law console deconstructed if your glasses are gone

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gaiads commented Jan 10, 2026

Having binary comms makes the hacker kit useless, the whole selling point of the kit is subvert AI then work with them through binary comms.

@ThanosDeGraf
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it's a bad change overall if we ever decide to port malf form funky cause it makes the whole gameplay loop impossible without instantly going loud.

But we don't have malf, and even then AI can just as easily communicate with borgs through holopads, a BORIS-Chassis or calling them over for a face-to-face when necessary.

Having binary comms makes the hacker kit useless, the whole selling point of the kit is subvert AI then work with them through binary comms.

You can still give the AI you hacked comma ds through Binary, just that RD can do nothing but watch. If you as a hacker managed to get all the way into the AI Core, give them your new commands when you are standing in front of it in private.

On this point, you make it so when an AI is EMAGd, it gains access to the syndicate radio channel until reprogrammed again.

@gaiads
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gaiads commented Jan 10, 2026

it's a bad change overall if we ever decide to port malf form funky cause it makes the whole gameplay loop impossible without instantly going loud.

But we don't have malf, and even then AI can just as easily communicate with borgs through holopads, a BORIS-Chassis or calling them over for a face-to-face when necessary.

Having binary comms makes the hacker kit useless, the whole selling point of the kit is subvert AI then work with them through binary comms.

You can still give the AI you hacked comma ds through Binary, just that RD can do nothing but watch. If you as a hacker managed to get all the way into the AI Core, give them your new commands when you are standing in front of it in private.

On this point, you make it so when an AI is EMAGd, it gains access to the syndicate radio channel until reprogrammed again.

Why couldn't RD just speak via holopad? Why do we have to breach private communication channels? Why don't we just do parity and make private comms between AI and RD?

The kit is outright useless, you don't get weapons and your spending 99 of your TC? Guess what that'll just get you outed and perma'd insanely quick, it's active suicide with that kit to just be like loud since you have nothing to defend yourself, with RD not having binary it allows you to actually go STEALTH.
Yeah the last ones valid but it shouldn't be a reason to breach the privacy of borgs and AI, since goob is EVENTUALLY adding malf when they go upstream, we'll get it to which means malf will be near impossible to play without getting outed instantly.

@ThanosDeGraf
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Why couldn't RD just speak via holopad? Why do we have to breach private communication channels?

Because RD is responsible for the AI and all silicons on the station.

Why don't we just do parity and make private comms between AI and RD?

Do that instead of this bandaid-PR then.

Again, the reason the glasses exist is because Omu wanted the binary implant for RD back after Goob removed them, but it was to be turned into a stealable item instead of a hard-to-remove implant.

@Sarahon
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Sarahon commented Jan 10, 2026

AI is strong, no commons accessing AI is pretty op.

@Sarahon Sarahon added the S: Needs Discussion Discussion needed for changes, talk about it. label Jan 10, 2026
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gaiads commented Jan 10, 2026

AI is strong, no commons accessing AI is pretty op.

Binary is important for faulty AI's with bad laws to properly communicate to borgs, forcing them to require holopads is so easily able to be meta'd/noticed as a pattern

@Fat-Engineer-Gaming
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This item does feel like its just here for powergaming. The Robotalk is good enough anyways. Maybe I'll add a AI private channel in the future.

@ThanosDeGraf
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This item does feel like its just here for powergaming. The Robotalk is good enough anyways. Maybe I'll add a AI private channel in the future.

You are off your rockers if you think the only reason the glasses exist is for powergaming 😭

@gaiads
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gaiads commented Jan 11, 2026

But overall, it makes using the hacker kit impossible, stealth malf of any kind working with borgs annoying as hell, and overall doesn't need to be in the game, I can easily just make this parity and make private comms between AI and RD. RD having two roundstart binary comms access is just bad.

@paige404
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Crazy for RD to get Binary comms. Binary is the network communication layer between the AI and its subordinates; no one else should get it short of direct sabotage kits. Even PAIs have no business accessing Binary, as they are not part of NT's silicon network and are not subordinate to the AI.

The RD can already communicate with the AI through holopads, command comms, science comms, and common comms. Why does the RD need to be able to snoop on all borg communication through a wearable tech?

At most I could see a sort of specialized binary intercomm in the RD's office that specifically is for monitoring silicons. But it would need to be special--you can't let people take it apart to get a binary encryption key from it, and it would be an important target for malfs to destroy.

@Fat-Engineer-Gaming
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This item does feel like its just here for powergaming. The Robotalk is good enough anyways. Maybe I'll add a AI private channel in the future.

You are off your rockers if you think the only reason the glasses exist is for powergaming 😭

It's a clothing item that only exists so you can snoop in Binary with zero downside. Binary should be a private communication between AI and Cyborgs. The RD can already use Command, Common, and Science chat to talk to the borgs and/or AI. There's no reason for this to be here.

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gaiads commented Jan 11, 2026

This item does feel like its just here for powergaming. The Robotalk is good enough anyways. Maybe I'll add a AI private channel in the future.

You are off your rockers if you think the only reason the glasses exist is for powergaming 😭

It's a clothing item that only exists so you can snoop in Binary with zero downside. Binary should be a private communication between AI and Cyborgs. The RD can already use Command, Common, and Science chat to talk to the borgs and/or AI. There's no reason for this to be here.

Flash protection + Diahud + Robotalk + Binary Access + being able to get it in loadout, It's just the best eye slot that you can easily get as RD.

@3PonPon3
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Oh my god ALL of these points have been argued for and against eachother constantly when we first wanted to add this in goob, then here. The compromise was the glasses we have now.

Just remove the extra copy from the locker OR remove the copy from loadout as the glasses are a steal target arent they?
Imo just remove them from the loadout.
You can still malf if you want, just gotta do it in a different way.
I was one of the borgs when you malfed ai too btw. I assumed you've already taken the RDs glasses then ;p

@gaiads
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gaiads commented Jan 12, 2026

when I get home I'll be changing it to be
Silicon glasses no longer have binary. (No Difference)
Removes glasses and hud from loadout.
RD gets an encryption key in their locker, AI Private (:B) which is direct communication to the AI, so parity etc.

@ThanosDeGraf
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RD gets an encryption key in their locker, AI Private (:B) which is direct communication to the AI, so parity etc.

Do as you wish... a majority of players do not know that binary even exists or how to access it.

@CerberusWolfie
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when I get home I'll be changing it to be
Silicon glasses no longer have binary. (No Difference)
Removes glasses and hud from loadout.
RD gets an encryption key in their locker, AI Private (:B) which is direct communication to the AI, so parity etc.

Nah. You can remove the glasses from loadout or whatnot and leave them in the locker.

The purpose of the initial request to make it glasses was to prevent having an encryption key give access to binary hivemind.

It should be glasses.

@gaiads
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gaiads commented Jan 12, 2026

when I get home I'll be changing it to be
Silicon glasses no longer have binary. (No Difference)
Removes glasses and hud from loadout.
RD gets an encryption key in their locker, AI Private (:B) which is direct communication to the AI, so parity etc.

Nah. You can remove the glasses from loadout or whatnot and leave them in the locker.

The purpose of the initial request to make it glasses was to prevent having an encryption key give access to binary hivemind.

It should be glasses.

Wasn't the point of making it glasses it not being a implant? It's A, still removable and actually, easier to steal (headset is easier to steal than a glasses with hud on it), B, allows for AI and RD communication C, is parity, and D, still allows malf cause RD can only see their private channel, not the ENTIRETY of binary. The glasses will stay as a limited direct upgrade to diaghud for RD.

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gaiads commented Jan 12, 2026

when I get home I'll be changing it to be Silicon glasses no longer have binary. (No Difference) Removes glasses and hud from loadout. RD gets an encryption key in their locker, AI Private (:B) which is direct communication to the AI, so parity etc

now sick so thats probably a tomorrow or weekend thing then

@ThanosDeGraf
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I see "parity" being thrown around here a lot. I just want to note that we do not have actual malfunctioning AIs like in 13.

@gaiads
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gaiads commented Jan 13, 2026

I see "parity" being thrown around here a lot. I just want to note that we do not have actual malfunctioning AIs like in 13.

Currently RD doesn't currently have an impact on AI, your most likely just going to ask Captain to fix AI laws due being able to unbolt doors with custom door remote and just having better access. Also no repairing yet (Wiz has it but thats waiting for goob then us to port it), RD has little control over AI laws wise. rulewise, gameplay wise, if we had AI repairs and such binary for RD would be much much more justified, but going for AIPrivate would just make more sense as well

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I see "parity" being thrown around here a lot. I just want to note that we do not have actual malfunctioning AIs like in 13.

Currently RD doesn't currently have an impact on AI, your most likely just going to ask Captain to fix AI laws due being able to unbolt doors with custom door remote and just having better access. Also no repairing yet (Wiz has it but thats waiting for goob then us to port it), RD has little control over AI laws wise.

Yes. These are all things that are currently missing, that's why I linked it. Mostly for the "RD and Captain are authorized to the AI Upload Console" rules, which I have no clue is missing from our silicon rules.

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