-
Notifications
You must be signed in to change notification settings - Fork 109
Removes Binary access from Silicon glasses/Strengthens secrecy of Malf. #499
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
base: master
Are you sure you want to change the base?
Conversation
|
testfail is the viro test fail iirc |
|
The only reason for the glasses existance IS to give RD access to binary. It was a feature that most RDs and AIs enjoyed in GoobMRP which is brought back with this item. You can still have someone steal their glasses and remove their ability to snoop in the hivemind. |
You can't really "steal" the glasses easily since they have multiple copies, one from locker and one from loadout, just give a private comms channel between RD and AI, pretty sure an SS13 server did that so + for parity |
You can just remove the glasses in their locker instead. |
Also borgs lack the ability to get the glasses, so it disables AI and Borgs communication when AI's not loud, making stealth malf impossible, it's a bad change overall if we ever decide to port malf form funky cause it makes the whole gameplay loop impossible without instantly going loud. |
|
For context if you want to subvert the AI + have comms secret this is what is required |
|
Having binary comms makes the hacker kit useless, the whole selling point of the kit is subvert AI then work with them through binary comms. |
But we don't have malf, and even then AI can just as easily communicate with borgs through holopads, a BORIS-Chassis or calling them over for a face-to-face when necessary.
You can still give the AI you hacked comma ds through Binary, just that RD can do nothing but watch. If you as a hacker managed to get all the way into the AI Core, give them your new commands when you are standing in front of it in private. On this point, you make it so when an AI is EMAGd, it gains access to the syndicate radio channel until reprogrammed again. |
Why couldn't RD just speak via holopad? Why do we have to breach private communication channels? Why don't we just do parity and make private comms between AI and RD? The kit is outright useless, you don't get weapons and your spending 99 of your TC? Guess what that'll just get you outed and perma'd insanely quick, it's active suicide with that kit to just be like loud since you have nothing to defend yourself, with RD not having binary it allows you to actually go STEALTH. |
Because RD is responsible for the AI and all silicons on the station.
Do that instead of this bandaid-PR then. Again, the reason the glasses exist is because Omu wanted the binary implant for RD back after Goob removed them, but it was to be turned into a stealable item instead of a hard-to-remove implant. |
|
AI is strong, no commons accessing AI is pretty op. |
Binary is important for faulty AI's with bad laws to properly communicate to borgs, forcing them to require holopads is so easily able to be meta'd/noticed as a pattern |
|
This item does feel like its just here for powergaming. The Robotalk is good enough anyways. Maybe I'll add a AI private channel in the future. |
You are off your rockers if you think the only reason the glasses exist is for powergaming 😭 |
|
But overall, it makes using the hacker kit impossible, stealth malf of any kind working with borgs annoying as hell, and overall doesn't need to be in the game, I can easily just make this parity and make private comms between AI and RD. RD having two roundstart binary comms access is just bad. |
|
Crazy for RD to get Binary comms. Binary is the network communication layer between the AI and its subordinates; no one else should get it short of direct sabotage kits. Even PAIs have no business accessing Binary, as they are not part of NT's silicon network and are not subordinate to the AI. The RD can already communicate with the AI through holopads, command comms, science comms, and common comms. Why does the RD need to be able to snoop on all borg communication through a wearable tech? At most I could see a sort of specialized binary intercomm in the RD's office that specifically is for monitoring silicons. But it would need to be special--you can't let people take it apart to get a binary encryption key from it, and it would be an important target for malfs to destroy. |
It's a clothing item that only exists so you can snoop in Binary with zero downside. Binary should be a private communication between AI and Cyborgs. The RD can already use Command, Common, and Science chat to talk to the borgs and/or AI. There's no reason for this to be here. |
Flash protection + Diahud + Robotalk + Binary Access + being able to get it in loadout, It's just the best eye slot that you can easily get as RD. |
|
Oh my god ALL of these points have been argued for and against eachother constantly when we first wanted to add this in goob, then here. The compromise was the glasses we have now. Just remove the extra copy from the locker OR remove the copy from loadout as the glasses are a steal target arent they? |
|
when I get home I'll be changing it to be |
Do as you wish... a majority of players do not know that binary even exists or how to access it. |
Nah. You can remove the glasses from loadout or whatnot and leave them in the locker. The purpose of the initial request to make it glasses was to prevent having an encryption key give access to binary hivemind. It should be glasses. |
Wasn't the point of making it glasses it not being a implant? It's A, still removable and actually, easier to steal (headset is easier to steal than a glasses with hud on it), B, allows for AI and RD communication C, is parity, and D, still allows malf cause RD can only see their private channel, not the ENTIRETY of binary. The glasses will stay as a limited direct upgrade to diaghud for RD. |
now sick so thats probably a tomorrow or weekend thing then |
|
I see "parity" being thrown around here a lot. I just want to note that we do not have actual malfunctioning AIs like in 13. |
Currently RD doesn't currently have an impact on AI, your most likely just going to ask Captain to fix AI laws due being able to unbolt doors with custom door remote and just having better access. Also no repairing yet (Wiz has it but thats waiting for goob then us to port it), RD has little control over AI laws wise. rulewise, gameplay wise, if we had AI repairs and such binary for RD would be much much more justified, but going for AIPrivate would just make more sense as well |
Yes. These are all things that are currently missing, that's why I linked it. Mostly for the "RD and Captain are authorized to the AI Upload Console" rules, which I have no clue is missing from our silicon rules. |
About the PR
Removed Silicon interfacing glasses/hud's ability to speak in binary
Why / Balance
Injures any malf gameplay and is nigh impossible to counter due to it being in loadout, you can still speak with AI mostly privately due to it still giving you robotalk, giving AI and RD a private comms channel would be a good change, but I am unsure if that would be something to do, this PR can change to that if the current iteration is denied.
Technical details
Comments out the ability in the hud, changes the description of the glasses and hud. (Shouldn't description be FTL anyways?)
Media
Requirements
Breaking changes
Changelog
🆑 gaiads