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21 changes: 19 additions & 2 deletions Resources/Prototypes/_Goobstation/Entities/Mobs/NPCs/animals.yml
Original file line number Diff line number Diff line change
Expand Up @@ -465,6 +465,7 @@
layer:
- SmallMobLayer
- type: GhostRole
prob: 0.2 # Omu - only 1 in 5 homunculi are smart
makeSentient: true
allowSpeech: true
allowMovement: true
Expand Down Expand Up @@ -492,9 +493,10 @@
tags:
- Trash
- VimPilot
- FootstepSound # Omu - they walking
- type: NpcFactionMember
factions:
- SimpleHostile
- Passive # Omu - they were in the hostile faction despite being passive
- type: VentCrawler
- type: MeleeWeapon
altDisarm: false
Expand All @@ -504,14 +506,29 @@
path: /Audio/Effects/bite.ogg
damage:
types:
Slash: 10
Slash: 6 # Omu - 10 was probably too much
- type: Item
size: Tiny
- type: LanguageKnowledge # Einstein Engines - Language
speaks:
- TauCetiBasic # Is sentient, should have TauCeti since it is norm.
understands:
- TauCetiBasic
# Omu - they learned how to be loyal
- type: NPCImprintingOnSpawnBehaviour
whitelist:
components:
- HumanoidAppearance
# ...they also learned rage
- type: NPCRetaliation
attackMemoryLength: 10
- type: HTN
rootTask:
task: HomunculusFollowCompound
- type: GroupRetaliation
range: 8
- type: FactionException
# Omu end

- type: entity
parent: MobMouse
Expand Down
12 changes: 12 additions & 0 deletions Resources/Prototypes/_Omu/NPCs/homunculus.yml
Original file line number Diff line number Diff line change
@@ -0,0 +1,12 @@
- type: htnCompound
id: HomunculusFollowCompound
branches:
- tasks:
- !type:HTNCompoundTask
task: MeleeCombatCompound
- tasks:
- !type:HTNCompoundTask
task: FollowCompound
- tasks:
- !type:HTNCompoundTask
task: IdleCompound
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