Releases: PycraftDeveloper/Gourmet-Heaven
Release list
Gourmet Heaven
Gourmet Heaven
Gourmet Heaven is an Asian inspired cooking game.
Itch: https://jebbbo.itch.io/gourmet-heaven
What's New
We have been actively working on getting Gourmet Heaven published to Goole Play for Mobile and PC. As a part of this process the game has undergone rigorous testing and there have been numerous bug fixes and improvements:
- (BUG) In the Bao Buns MG the knob is difficult to interact with
- (BUG) The Bao Buns MG has no timer sound.
- (BUG) There is no fail screen for the mango MG.
- (BUG) When failing the mango MG any arrows will remain on-screen permenantly.
- (IMPROVEMENT) The pause game mechanic has been made clearer (although still worked as intended).
- (BUG) There were issues displaying the game properly on screens with additional 'safe areas' beyond simple aspect ratio adjustments.
- (BUG) Main menu music gets reset when returning to main menu.
- (BUG) MG soundtrack sometimes doesn't play properly.
- (BUG) Minor text mistake in credits menu.
- (BUG) Mini-Game tutorials sometimes don't display properly.
Issues at launch
- None at the time of writing
Planned work
- The end screen needs reworking with an option to quit the game and to return to the main menu.
- The intro sequence needs an indicator that it can be skipped.
- The game levels need some kind of progress counter (maybe like the customer's patience meter?)
- The highlighted meals need to be clearer.
- Work on the shop and some form of in-game money system.
Setup
Windows
On the Windows operating system, you need to just double click the "gourmet heaven.exe" to start the game.
Recommended hardware/software requirements
There are no strictly enforced hardware requirements built into the game, however it is recommended that the Windows PC has a minimum of 1 GB of available system storage for storing the game, and 500 MB of system memory.
Android
On the Android operating system, you will need to install the "gourmet heaven.apk" onto the device before tapping the app icon to start. Note that this version of the application is unsigned - the Google Play version will be signed.
Minimum hardware/software requirements
On the Android operating system, your device must be running Android version 6 (Android Marshmallow) or higher.
Recommended hardware/software requirements
There are no strictly enforced hardware requirements built into the game, however it is recommended that the Android device has a minimum of 1 GB of available system storage for storing the game, and 600 MB of system memory.
iOS
On the iOS operating system, you will need to use an iMac with XCode to build the "gourmet heaven" XCode project onto the connected iOS device. Then similar to Android you tap the app icon to launch the game.
Minimum hardware/software requirements
On the iOS operating system, your device must be running iOS version 13.0 or higher.
Recommended hardware/software requirements
There are no strictly enforced hardware requirements built into the game, it is also not known how much storage space and memory the application uses on this platform at this time.
User Input
Windows
On the Windows platform you can use your mouse cursor in replacement of a touch input device, with:
- Left-clicking - behaving as a finger touching the screen.
- Moving the mouse whilst holding left-click - behaving as a touch-drag style of input.
Further to this, you can use the keyboard in addition to the on-screen button arrangement.
- Pressing the 'Esc' key will return you to the previous menu.
- Pressing the 'W' key will allow you to move the player towards the top of the window in the kitchen and restaurant scenes.
- Pressing the 'S' key will allow you to move the player towards the bottom of the window in the kitchen and restaurant scenes.
- Pressing the 'A' key will allow you to move the player towards the left of the window in the kitchen and restaurant scenes.
- Pressing the 'D' key will allow you to move the player toward the right of the window in the kitchen and restaurant scenes.
You can click anywhere on-screen during the intro-sequence to skip it and go immediately to the main menu.
Note: On the Windows platform, if you have a touch-screen device you can still interact with the game in the same way as Android or iOS versions would using your finger - although this behavior was not tested due to not having a Window's compatible touch-screen device.
Android & iOS
On both Android and iOS your primary input will be the touch screen. Using the touch screen you can:
- Tap the screen with one finger to interact with buttons and other content in the game.
- Tap and hold the screen with one finger to drag some items around, like for example to drag the joystick to move the player, or to drag items around in the sushi mini-game.
You can tap anywhere on-screen during the intro-sequence to skip it and go immediately to the main menu.
The game was programmed to only consider single-finger screen touches as the game is also built for the Windows platform which uses the mouse to replace the lack of touch-screen input and a computer can only have one device controlling the mouse at a time.
Note: On the Android and iOS platforms, you cannot connect a keyboard or mouse and use that instead of the touch input.
Credits
Project manager: Joshua Cossar
Lead programmer: Thomas Jebson
Lead designer: Dawid Galka-Wozniak Design team: Josh Cossar, Emmie Heane
Lead artist: Alice Haydon-Grime Art team: Finlay Thomson, Luna Lin Gao, Theo Carre
Background music: Rose Skillett
References
Fonts
Sounds
- https://www.youtube.com/watch?v=c9noznqhbH4 (Useful & Popular Anime Sound Effects for Editing)
- https://www.youtube.com/watch?v=qXIIcyStWYA (Slice and Dice - Realistic Chopping Sound Effects)
- https://youtu.be/AGZXC5LhXnY?si=2wSkGeMDSOEDU8Zw (Barcode scanner beep sound)
- https://youtu.be/FLeGEEfMo-4?si=87Awy2xvWz8IhdUR (Small Crowd People Talking Background Noise)
- https://freesound.org/people/vibe_crc/sounds/50623/ (water_splash_10shots.wav)
- https://youtu.be/T0wyD9r3iHA?si=FQ5RovMEzEJWv6Xw (Egg Timer Sound Effects [FREE])
- https://youtu.be/hSWEJuZA18U?si=pcJWbPwR60cJ-YMg (BOILING WATER SOUND EFFECT - FREE)
- https://freesound.org/people/deleted_user_2104797/sounds/164467/ (Squelch 10.wav)
Additional Helpful Content
- https://youtu.be/_JM0g9jzOk0?si=ZsMXk_rl2BtbzuWQ (Used by Emmie to help order particles in layers.)
- https://www.youtube.com/watch?v=POq1i8FyRyQ (Used by Emmie to create the timer for the Mango Sticky Rice Mini-Game.)
- https://www.youtube.com/watch?v=XtQMytORBmM (Used by Thomas to get an initial understanding of Unity.)tanding of Unity.)
Gourmet Heaven
Gourmet Heaven
Gourmet Heaven is an Asian inspired cooking game.
Itch: https://jebbbo.itch.io/gourmet-heaven
What's New
- Major rewrite of the game's code to be much more maintainable.
- Minor design improvements
Issues at launch
- None at the time of writing
Planned work
- The end screen needs reworking with an option to quit the game and to return to the main menu.
- The intro sequence needs an indicator that it can be skipped.
- The game levels need some kind of progress counter (maybe like the customer's patience meter?)
- The highlighted meals need to be clearer.
- Work on the shop and some form of in-game money system.
Setup
Windows
On the Windows operating system, you need to just double click the "gourmet heaven.exe" to start the game.
Recommended hardware/software requirements
There are no strictly enforced hardware requirements built into the game, however it is recommended that the Windows PC has a minimum of 1 GB of available system storage for storing the game, and 500 MB of system memory.
Android
On the Android operating system, you will need to install the "gourmet heaven.apk" onto the device before tapping the app icon to start.
Minimum hardware/software requirements
On the Android operating system, your device must be running Android version 6 (Android Marshmallow) or higher.
Recommended hardware/software requirements
There are no strictly enforced hardware requirements built into the game, however it is recommended that the Android device has a minimum of 1 GB of available system storage for storing the game, and 600 MB of system memory.
iOS
On the iOS operating system, you will need to use an iMac with XCode to build the "gourmet heaven" XCode project onto the connected iOS device. Then similar to Android you tap the app icon to launch the game.
Minimum hardware/software requirements
On the iOS operating system, your device must be running iOS version 13.0 or higher.
Recommended hardware/software requirements
There are no strictly enforced hardware requirements built into the game, it is also not known how much storage space and memory the application uses on this platform at this time.
User Input
Windows
On the Windows platform you can use your mouse cursor in replacement of a touch input device, with:
- Left-clicking - behaving as a finger touching the screen.
- Moving the mouse whilst holding left-click - behaving as a touch-drag style of input.
Further to this, you can use the keyboard in addition to the on-screen button arrangement.
- Pressing the 'Esc' key will return you to the previous menu.
- Pressing the 'W' key will allow you to move the player towards the top of the window in the kitchen and restaurant scenes.
- Pressing the 'S' key will allow you to move the player towards the bottom of the window in the kitchen and restaurant scenes.
- Pressing the 'A' key will allow you to move the player towards the left of the window in the kitchen and restaurant scenes.
- Pressing the 'D' key will allow you to move the player toward the right of the window in the kitchen and restaurant scenes.
You can click anywhere on-screen during the intro-sequence to skip it and go immediately to the main menu.
Note: On the Windows platform, if you have a touch-screen device you can still interact with the game in the same way as Android or iOS versions would using your finger - although this behavior was not tested due to not having a Window's compatible touch-screen device.
Android & iOS
On both Android and iOS your primary input will be the touch screen. Using the touch screen you can:
- Tap the screen with one finger to interact with buttons and other content in the game.
- Tap and hold the screen with one finger to drag some items around, like for example to drag the joystick to move the player, or to drag items around in the sushi mini-game.
You can tap anywhere on-screen during the intro-sequence to skip it and go immediately to the main menu.
The game was programmed to only consider single-finger screen touches as the game is also built for the Windows platform which uses the mouse to replace the lack of touch-screen input and a computer can only have one device controlling the mouse at a time.
Note: On the Android and iOS platforms, you cannot connect a keyboard or mouse and use that instead of the touch input.
Credits
Project manager: Joshua Cossar
Lead programmer: Thomas Jebson
Lead designer: Dawid Galka-Wozniak Design team: Josh Cossar, Emmie Heane
Lead artist: Alice Haydon-Grime Art team: Finlay Thomson, Luna Lin Gao, Theo Carre
Background music: Rose Skillett
References
Fonts
Sounds
- https://www.youtube.com/watch?v=c9noznqhbH4 (Useful & Popular Anime Sound Effects for Editing)
- https://www.youtube.com/watch?v=qXIIcyStWYA (Slice and Dice - Realistic Chopping Sound Effects)
- https://youtu.be/AGZXC5LhXnY?si=2wSkGeMDSOEDU8Zw (Barcode scanner beep sound)
- https://youtu.be/FLeGEEfMo-4?si=87Awy2xvWz8IhdUR (Small Crowd People Talking Background Noise)
- https://www.youtube.com/watch?v=cTQ6jSDCcn8 (Small Water Splash Sound Effects - Royalty Free)
- https://youtu.be/T0wyD9r3iHA?si=FQ5RovMEzEJWv6Xw (Egg Timer Sound Effects [FREE])
- https://youtu.be/hSWEJuZA18U?si=pcJWbPwR60cJ-YMg (BOILING WATER SOUND EFFECT - FREE)
- https://freesound.org/people/deleted_user_2104797/sounds/164467/ (Squelch 10.wav)
Additional Helpful Content
- https://youtu.be/_JM0g9jzOk0?si=ZsMXk_rl2BtbzuWQ (Used by Emmie to help order particles in layers.)
- https://www.youtube.com/watch?v=POq1i8FyRyQ (Used by Emmie to create the timer for the Mango Sticky Rice Mini-Game.)
- https://www.youtube.com/watch?v=XtQMytORBmM (Used by Thomas to get an initial understanding of Unity.)
Gourmet Heaven
Gourmet Heaven
Gourmet Heaven is an Asian inspired cooking game.
This is the original version of the game that was submitted to complete the Group Game Project: Fundamentals University of Northampton assignment.
What's New
- Major code clean-up.
- Various bug fixes (improved menu transitions, especially around tutorials).
- Improved animation sequence to main menu transition.
- Added click sound effect
Issues at launch
- There are some issues still with menu transitions, will switch from scenes to prefabs to optimize and fix this.
- There is a planned major code rework.
- Need to add more sound effects and rework sound and music.
Setup
Windows
On the Windows operating system, you need to just double click the "gourmet heaven.exe" to start the game.
Recommended hardware/software requirements
There are no strictly enforced hardware requirements built into the game, however it is recommended that the Windows PC has a minimum of 1 GB of available system storage for storing the game, and 500 MB of system memory.
Android
On the Android operating system, you will need to install the "gourmet heaven.apk" onto the device before tapping the app icon to start.
Minimum hardware/software requirements
On the Android operating system, your device must be running Android version 6 (Android Marshmallow) or higher.
Recommended hardware/software requirements
There are no strictly enforced hardware requirements built into the game, however it is recommended that the Android device has a minimum of 1 GB of available system storage for storing the game, and 600 MB of system memory.
iOS
On the iOS operating system, you will need to use an iMac with XCode to build the "gourmet heaven" XCode project onto the connected iOS device. Then similar to Android you tap the app icon to launch the game.
Minimum hardware/software requirements
On the iOS operating system, your device must be running iOS version 13.0 or higher.
Recommended hardware/software requirements
There are no strictly enforced hardware requirements built into the game, it is also not known how much storage space and memory the application uses on this platform at this time.
User Input
Windows
On the Windows platform you can use your mouse cursor in replacement of a touch input device, with:
- Left-clicking - behaving as a finger touching the screen.
- Moving the mouse whilst holding left-click - behaving as a touch-drag style of input.
Further to this, you can use the keyboard in addition to the on-screen button arrangement.
- Pressing the 'Esc' key will return you to the previous menu.
- Pressing the 'W' key will allow you to move the player towards the top of the window in the kitchen and restaurant scenes.
- Pressing the 'S' key will allow you to move the player towards the bottom of the window in the kitchen and restaurant scenes.
- Pressing the 'A' key will allow you to move the player towards the left of the window in the kitchen and restaurant scenes.
- Pressing the 'D' key will allow you to move the player toward the right of the window in the kitchen and restaurant scenes.
You can click anywhere on-screen during the intro-sequence to skip it and go immediately to the main menu.
Note: On the Windows platform, if you have a touch-screen device you can still interact with the game in the same way as Android or iOS versions would using your finger - although this behavior was not tested due to not having a Window's compatible touch-screen device.
Android & iOS
On both Android and iOS your primary input will be the touch screen. Using the touch screen you can:
- Tap the screen with one finger to interact with buttons and other content in the game.
- Tap and hold the screen with one finger to drag some items around, like for example to drag the joystick to move the player, or to drag items around in the sushi mini-game.
You can tap anywhere on-screen during the intro-sequence to skip it and go immediately to the main menu.
The game was programmed to only consider single-finger screen touches as the game is also built for the Windows platform which uses the mouse to replace the lack of touch-screen input and a computer can only have one device controlling the mouse at a time.
Note: On the Android and iOS platforms, you cannot connect a keyboard or mouse and use that instead of the touch input.
Credits
Project manager: Joshua Cossar
Lead programmer: Thomas Jebson
Lead designer: Dawid Galka-Wozniak Design team: Josh Cossar, Emmie Heane
Lead artist: Alice Haydon-Grime Art team: Finlay Thomson, Luna Lin Gao, Theo Carre
Background music: Rose Skillett
References
Fonts
Sounds
-
https://www.youtube.com/watch?v=c9noznqhbH4 (Useful & Popular Anime Sound Effects for Editing)
-
https://www.youtube.com/watch?v=qXIIcyStWYA (Slice and Dice - Realistic Chopping Sound Effects)
-
https://youtu.be/AGZXC5LhXnY?si=2wSkGeMDSOEDU8Zw (Barcode scanner beep sound)
-
https://youtu.be/FLeGEEfMo-4?si=87Awy2xvWz8IhdUR (Small Crowd People Talking Background Noise)
-
https://www.youtube.com/watch?v=cTQ6jSDCcn8 (Small Water Splash Sound Effects - Royalty Free)
-
https://youtu.be/T0wyD9r3iHA?si=FQ5RovMEzEJWv6Xw (Egg Timer Sound Effects [FREE])
-
https://youtu.be/hSWEJuZA18U?si=pcJWbPwR60cJ-YMg (BOILING WATER SOUND EFFECT - FREE)
-
https://freesound.org/people/deleted_user_2104797/sounds/164467/ (Squelch 10.wav)
Additional Helpful Content
-
https://youtu.be/_JM0g9jzOk0?si=ZsMXk_rl2BtbzuWQ (Used by Emmie to help order particles in layers.)
-
https://www.youtube.com/watch?v=POq1i8FyRyQ (Used by Emmie to create the timer for the Mango Sticky Rice Mini-Game.)
-
https://www.youtube.com/watch?v=XtQMytORBmM (Used by Thomas to get an initial understanding of Unity.)
Gourmet-Heaven (SUBMITTED-VERSION)
Gourmet Heaven
Gourmet Heaven is an Asian inspired cooking game.
This is the original version of the game that was submitted to complete the Group Game Project: Fundamentals University of Northampton assignment.
Setup
Windows
On the Windows operating system, you need to just double click the "gourmet heaven.exe" to start the game.
Recommended hardware/software requirements
There are no strictly enforced hardware requirements built into the game, however it is recommended that the Windows PC has a minimum of 1 GB of available system storage for storing the game, and 500 MB of system memory.
Android
On the Android operating system, you will need to install the "gourmet heaven.apk" onto the device before tapping the app icon to start.
Minimum hardware/software requirements
On the Android operating system, your device must be running Android version 6 (Android Marshmallow) or higher.
Recommended hardware/software requirements
There are no strictly enforced hardware requirements built into the game, however it is recommended that the Android device has a minimum of 1 GB of available system storage for storing the game, and 600 MB of system memory.
iOS
On the iOS operating system, you will need to use an iMac with XCode to build the "gourmet heaven" XCode project onto the connected iOS device. Then similar to Android you tap the app icon to launch the game.
Minimum hardware/software requirements
On the iOS operating system, your device must be running iOS version 13.0 or higher.
Recommended hardware/software requirements
There are no strictly enforced hardware requirements built into the game, it is also not known how much storage space and memory the application uses on this platform at this time.
User Input
Windows
On the Windows platform you can use your mouse cursor in replacement of a touch input device, with:
- Left-clicking - behaving as a finger touching the screen.
- Moving the mouse whilst holding left-click - behaving as a touch-drag style of input.
Further to this, you can use the keyboard in addition to the on-screen button arrangement.
- Pressing the 'Esc' key will return you to the previous menu.
- Pressing the 'W' key will allow you to move the player towards the top of the window in the kitchen and restaurant scenes.
- Pressing the 'S' key will allow you to move the player towards the bottom of the window in the kitchen and restaurant scenes.
- Pressing the 'A' key will allow you to move the player towards the left of the window in the kitchen and restaurant scenes.
- Pressing the 'D' key will allow you to move the player toward the right of the window in the kitchen and restaurant scenes.
You can click anywhere on-screen during the intro-sequence to skip it and go immediately to the main menu.
Note: On the Windows platform, if you have a touch-screen device you can still interact with the game in the same way as Android or iOS versions would using your finger - although this behavior was not tested due to not having a Window's compatible touch-screen device.
Android & iOS
On both Android and iOS your primary input will be the touch screen. Using the touch screen you can:
- Tap the screen with one finger to interact with buttons and other content in the game.
- Tap and hold the screen with one finger to drag some items around, like for example to drag the joystick to move the player, or to drag items around in the sushi mini-game.
You can tap anywhere on-screen during the intro-sequence to skip it and go immediately to the main menu.
The game was programmed to only consider single-finger screen touches as the game is also built for the Windows platform which uses the mouse to replace the lack of touch-screen input and a computer can only have one device controlling the mouse at a time.
Note: On the Android and iOS platforms, you cannot connect a keyboard or mouse and use that instead of the touch input.
Credits
Project manager: Joshua Cossar
Lead programmer: Thomas Jebson
Lead designer: Dawid Galka-Wozniak Design team: Josh Cossar, Emmie Heane
Lead artist: Alice Haydon-Grime Art team: Finlay Thomson, Luna Lin Gao, Theo Carre
Background music: Rose Skillett
References
Fonts
Sounds
-
https://www.youtube.com/watch?v=c9noznqhbH4 (Useful & Popular Anime Sound Effects for Editing)
-
https://www.youtube.com/watch?v=qXIIcyStWYA (Slice and Dice - Realistic Chopping Sound Effects)
-
https://youtu.be/AGZXC5LhXnY?si=2wSkGeMDSOEDU8Zw (Barcode scanner beep sound)
-
https://youtu.be/FLeGEEfMo-4?si=87Awy2xvWz8IhdUR (Small Crowd People Talking Background Noise)
-
https://www.youtube.com/watch?v=cTQ6jSDCcn8 (Small Water Splash Sound Effects - Royalty Free)
-
https://youtu.be/T0wyD9r3iHA?si=FQ5RovMEzEJWv6Xw (Egg Timer Sound Effects [FREE])
-
https://youtu.be/hSWEJuZA18U?si=pcJWbPwR60cJ-YMg (BOILING WATER SOUND EFFECT - FREE)
-
https://freesound.org/people/deleted_user_2104797/sounds/164467/ (Squelch 10.wav)
Additional Helpful Content
-
https://youtu.be/_JM0g9jzOk0?si=ZsMXk_rl2BtbzuWQ (Used by Emmie to help order particles in layers.)
-
https://www.youtube.com/watch?v=POq1i8FyRyQ (Used by Emmie to create the timer for the Mango Sticky Rice Mini-Game.)
-
https://www.youtube.com/watch?v=XtQMytORBmM (Used by Thomas to get an initial understanding of Unity.)

