Inventory Management - #276
Conversation
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Is this Client-Authoritative or Server-Authoritative? (as PR doesn't clarify this question) |
Just Server-Authorative for now |
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i still cant use crafting tables as soon as i grab the result the recipe gets undone can you fix it |
this doesnt really give me any context to work with, could you provide logs and maybe a video or something? I also recommend joining the discord as its easier to chat there |
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still cant use crafting tables ): |
# Conflicts: # src/main/java/net/raphimc/viabedrock/experimental/ExperimentalFeatures.java
Co-authored-by: 40795980+AlexProgrammerDE@users.noreply.github.com
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it doesnt work for me.The game crashed: initializing gameError: java.lang.NoClassDefFoundError: com/viaversion/viaversion/libs/fastutil/longs/LongList |
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@SC-MC-Mod-Dev @RaphiMC broke ViaBedrock on VFP with this commit: 647e431a |
Patched in VFP 1a3a5df |
thank you so so so much!!!!! |
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Connection lost |
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I make very experimental mismatch connecting 1.26.20 + your inventory changes and i got this error log: i hope it will be useful in any way :) |
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@wiktorek140 there have been inventory packet changes in 1.26.20 I plan on implementing them after the update has been pushed to main |
probably they're just trying to end this project and convince people to just switch to bedrock and/or buy a Windows PC. I dunno maybe I just have a mad conspiracy theory or smth but still VFP and VBD have been starting to gain traction lately so.... |
# Conflicts: # src/main/java/net/raphimc/viabedrock/protocol/rewriter/ItemRewriter.java # src/main/resources/assets/viabedrock/data/bedrock/runtime_item_states.json
# Conflicts: # src/main/resources/assets/viabedrock/data/bedrock/runtime_item_states.json
# Conflicts: # src/main/java/net/raphimc/viabedrock/experimental/ExperimentalFeatures.java # src/main/java/net/raphimc/viabedrock/experimental/ExperimentalPacketFactory.java # src/main/java/net/raphimc/viabedrock/protocol/rewriter/BlockEntityRewriter.java
Very experimental