Updated bike code and mqtt - #134
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Pull request overview
This PR appears to align the Unity project’s serialized assets and a bundled Substance3D plugin with a newer Unity/Render Pipeline API (consistent with an engine upgrade), including updated material serialization and shader pass settings.
Changes:
- Re-serialized many Unity
.matassets to a newer serialized “version” and added new serialized properties (e.g.,m_AllowLocking) plus updateddisabledShaderPasses(often addingMOTIONVECTORS). - Updated Adobe Substance3D plugin code to use
GraphicsSettings.defaultRenderPipelineinstead ofGraphicsSettings.renderPipelineAsset. - Changed the GUID in
Assets/DefaultVolumeProfile.asset.meta.
Reviewed changes
Copilot reviewed 300 out of 1264 changed files in this pull request and generated 5 comments.
Show a summary per file
| File | Description |
|---|---|
| Assets/Materials/Plants/VultureFern.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/Plants/RockTree cel shading.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/Plants/RockTree 1.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/Plants/Pestel_Orange.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/Pickups/standardSurface3.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Pickups/silver.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Pickups/Star.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Pickups/Gold.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Pickups/Colors/Red.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Pickups/Colors/Orange.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Pickups/Colors/Green.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Pickups/Colors/Blue.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Pickups/Al.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Paved Road/RoadMaterial.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Paved Road/Material.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Paved Road/Material.002.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Paved Road/Material.001.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Palm_Frond.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/Palm_Crown.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/Palm_Bark.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/Package/standardSurface3 Cel Shading.mat | Material re-serialization (v9 → v10), adds m_AllowLocking. |
| Assets/Materials/Package/WoodCube Cel Shading.mat | Material re-serialization (v9 → v10), adds m_AllowLocking. |
| Assets/Materials/Package/GreenGlassBottle Cel Shading.mat | Material re-serialization (v9 → v10), adds m_AllowLocking. |
| Assets/Materials/Package/BottleCork Cel Shading.mat | Material re-serialization (v9 → v10), adds m_AllowLocking. |
| Assets/Materials/Nature/Sapphire cel shading.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/Nature/Sapphire 1.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/Nature/Ruby cel shading.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/Nature/Ruby 1.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/Nature/Gravel.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/Nature/Gold cel shading.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/Nature/Gold 1.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/Nature/Emerald cel shading.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/Nature/Emerald 1.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/Nature/Dirt1.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/Nature/CactiTexture cel shading.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/Nature/CactiTexture 1.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/Nature/CactiSpine cel shading.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/Nature/CactiSpine 1.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/Nature/CactiLeaves cel shading.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/Nature/CactiLeaves 1.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/Nature/CactiFruit cel shading.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/Nature/CactiFruit 1.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/NPC/lambert2SG_Base_Color.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/NPC/lambert2SG_Base_Color cel shading.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/Metal.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/Meat/MeatOuterSkin.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/Meat/MeatFlesh.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/Meat/MeatBone.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/Interaction/board_buttons.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Interaction/board.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Interaction/Spray-Gun/Paint-Spray.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Interaction/Spray-Gun/Nozzle.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Interaction/Spray-Gun/Neck.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Interaction/Spray-Gun/Liquid.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Interaction/Spray-Gun/Bottle.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Interaction/Spray-Gun/Bottle-Lid.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Interaction/Spray-Gun/Body.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Interaction/Paint-Tin/Tin-Red.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Interaction/Paint-Tin/Tin-Green.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Interaction/Paint-Tin/Tin-Blue.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Interaction/Paint-Tin/Stream.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Interaction/Paint-Tin/Paint-Red.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Interaction/Paint-Tin/Paint-Green.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Interaction/Paint-Tin/Paint-Blue.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Interaction/Paint-Tin/Lid.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Interaction/Mixing-Colours.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/HouseShadowInterior.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/HouseBase cel shading.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/HouseBase 1.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/GreatWall_1.mat | Material re-serialization (v9 → v10), adds m_AllowLocking. |
| Assets/Materials/Grass_Blade.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/Granite_Floor cel shading.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/Granite_Floor 1.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/Granite_Blank cel shading.mat | Material re-serialization (v9 → v10), adds m_AllowLocking. |
| Assets/Materials/Granite_Blank 1.mat | Material re-serialization (v9 → v10), adds m_AllowLocking. |
| Assets/Materials/GraniteGlyphs2 cel shading.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/GraniteGlyphs2 1.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/GraniteGlyphs1 cel shading.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/GraniteGlyphs1 1.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/GraniteBrick cel shading.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/GraniteBrick 1.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/Giant Skeleton/lambert1 cel shading cel shading.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/Giant Skeleton/OldBonePhong Color Cel Shading.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/Giant Skeleton/LightBone Cel Shading.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/Giant Skeleton/DarkBonePhong Texture Cel Shading.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/GatePanel_AI.mat | Material re-serialization (v9 → v10), adds m_AllowLocking. |
| Assets/Materials/GateBump_AI.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/Forcefield/ForceField2.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Forcefield/ForceField1.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/FishScales cel shading.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/FishScales 1.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/Fence_Post_CLR.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/Fabrics/WhiteCloth2 cel shading.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/Fabrics/WhiteCloth2 1.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/Fabrics/SilkRed.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/Fabrics/SilkGreen.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/Fabrics/SilkBlue.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/Fabrics/LightBrownCloth cel shading.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/Fabrics/LightBrownCloth 1.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/Egyptian/UrnGold cel shading.mat | Material re-serialization (v9 → v10), adds m_AllowLocking. |
| Assets/Materials/Egyptian/UrnGold 1.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/Egyptian/Pyramid/pyramid-seamless-texture-limestone-wall-looped-pattern-d-modeling-egyptian-ancient-architecture-184089312.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/Egyptian/Pyramid/pyramid-seamless-texture-limestone-wall-looped-pattern cel shading.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/Dust Particles.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/DeliveryBox_GreenGlassBottle cel shading.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/DeliveryBox_GreenGlassBottle 1.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/Dark_Clay.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/CrowMaterial cel shading.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/CrowMaterial 1.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/Crate_BW.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/Cobbles.mat | Material re-serialization (v9 → v10), adds m_AllowLocking. |
| Assets/Materials/Cloth.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/Cloth cel shading.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/Cloth 1.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/ClayWalls.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/City/obastacle.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/City/Tree Cell Shading.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/City/Tiles Cel Shading.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/City/Tarp Cel Shading.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/City/Stairs_material Cel Shading.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/City/Rock Cel Shading.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/City/Light Wall Cel Shading.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/City/Leaves Cel Shading.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/City/Dark Wood Cell Shading 1.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/Ceramics cel shading.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/Ceramics 1.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/Buildings/Teal.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/Buildings/Sandstone.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/Buildings/RailTrackMetal cel shading.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/Buildings/RailTrackMetal 1.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/Buildings/Metal.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/Buildings/Glass1.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/Buildings/Fence_Post_CLR.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Buildings/Dark_Blue.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/Buildings/Cart_Frame cel shading.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/Buildings/Cart_Frame 1.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/Buildings/CartBody cel shading.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/Buildings/Blue.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/Buildings/BikeShop/Roof.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Buildings/BikeShop/Pillars.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Buildings/BikeShop/Floor.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Buildings/BikeShop/Bricks092_1K-JPG_Color.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bridge_Under.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/Brick.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/Black.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/Black cel shading.mat | Material re-serialization version bump (v9 → v10). |
| Assets/Materials/Bicycles/WomenBikeV3/TopTube.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/WomenBikeV3/ShinyMetal.004.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/WomenBikeV3/ShinyMetal.003.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/WomenBikeV3/ShinyBlackMetal.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/WomenBikeV3/ShinyBlackMetal.002.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/WomenBikeV3/SeatTube.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/WomenBikeV3/SeatStay.003.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/WomenBikeV3/Seat.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/WomenBikeV3/Peddle.004.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/WomenBikeV3/Peddle.003.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/WomenBikeV3/HeadTube.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/WomenBikeV3/Handle.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/WomenBikeV3/Forks.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/WomenBikeV3/DownTube.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/WomenBikeV3/CrankArm.002.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/WomenBikeV3/ChainStay.003.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/WomenBikeV3/Chain.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/WomenBikeV3/Cable.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/WomenBikeV3/BreakPad.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/WomenBikeV3/BreakLever.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/WomenBikeV3/BlackRubber.003.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/WomenBikeV3/BlackRubber.002.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/SkaterMaterial.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/RoadBikeV7/TopTube.001.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/RoadBikeV7/ShinyMetal.004.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/RoadBikeV7/ShinyMetal.003.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/RoadBikeV7/ShinyBlackMetal.001.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/RoadBikeV7/SeatTube.001.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/RoadBikeV7/SeatStay.001.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/RoadBikeV7/Seat.001.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/RoadBikeV7/Peddle.004.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/RoadBikeV7/Peddle.003.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/RoadBikeV7/HeadTube.001.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/RoadBikeV7/HandleBar.001.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/RoadBikeV7/Fork.001.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/RoadBikeV7/DownTube.001.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/RoadBikeV7/ChainStay.001.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/RoadBikeV7/Cable.001.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/RoadBikeV7/BrakeHandle.001.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/RoadBikeV7/BlackRubber.003.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/RoadBikeV7/BlackRubber.001.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/RoadBikeV7/BlackMetal.005.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/RoadBikeV7/BlackMetal.003.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/RoadBikeV5/TopTube.002.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/RoadBikeV5/SilverMetal.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/RoadBikeV5/ShinyBlackMetal.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/RoadBikeV5/SeatTube.002.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/RoadBikeV5/SeatStay.002.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/RoadBikeV5/Seat.002.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/RoadBikeV5/Peddle.001.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/RoadBikeV5/HeadTube.002.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/RoadBikeV5/HandleBar.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/RoadBikeV5/Fork.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/RoadBikeV5/DownTube.002.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/RoadBikeV5/CrankArm.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/RoadBikeV5/ChainStay.002.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/RoadBikeV5/Cable.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/RoadBikeV5/BrakeHandle.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/RoadBikeV5/BlackRubber.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/RoadBikeV5/BlackMetal.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/RoadBikeV5/BlackMetal.002.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/RoadBikeV5/BlackMetal.001.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/RoadBikeV4/TopTube.002.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/RoadBikeV4/SilverMetal.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/RoadBikeV4/ShinyBlackMetal.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/RoadBikeV4/SeatTube.002.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/RoadBikeV4/SeatStay.002.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/RoadBikeV4/Seat.002.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/RoadBikeV4/Peddle.001.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/RoadBikeV4/HeadTube.002.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/RoadBikeV4/HandleBar.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/RoadBikeV4/Fork.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/RoadBikeV4/DownTube.002.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/RoadBikeV4/CrankArm.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/RoadBikeV4/ChainStay.002.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/RoadBikeV4/Cable.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/RoadBikeV4/BrakeHandle.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/RoadBikeV4/BlackRubber.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/RoadBikeV4/BlackRubber.002.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/RoadBikeV4/BlackMetal.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/RoadBikeV4/BlackMetal.002.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/RoadBikeV4/BlackMetal.001.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/RoadBikeV3/TopTube.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/RoadBikeV3/SilverMetal.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/RoadBikeV3/ShinyBlackMetal.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/RoadBikeV3/SeatTube.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/RoadBikeV3/SeatStay.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/RoadBikeV3/Seat.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/RoadBikeV3/HeadTube.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/RoadBikeV3/HandleBar.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/RoadBikeV3/Fork.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/RoadBikeV3/DownTube.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/RoadBikeV3/ChainStay.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/RoadBikeV3/Cable.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/RoadBikeV3/BrakeHandle.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/RoadBikeV3/BlackRubber.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/RoadBikeV3/BlackMetal.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/RoadBikeV3/BikeBlue.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/RoadBike/SilverMetal.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/RoadBike/ShinyBlackMetal.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/RoadBike/Cable.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/RoadBike/BrakeHandle.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/RoadBike/BlackRubber.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/RoadBike/BlackMetal.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/RoadBike/BikeRed.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/RoadBike/BikeBlue.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/MountainBikeV2/TopTube.003.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/MountainBikeV2/ShinyMetal.006.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/MountainBikeV2/ShinyMetal.005.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/MountainBikeV2/ShinyBlackMetal.004.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/MountainBikeV2/ShinyBlackMetal.003.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/MountainBikeV2/SeatTube.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/MountainBikeV2/SeatStay.003.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/MountainBikeV2/Seat.002.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/MountainBikeV2/Peddle.004.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/MountainBikeV2/Peddle.003.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/MountainBikeV2/HeadTube.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/MountainBikeV2/HandleBar.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/MountainBikeV2/Forks.002.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/MountainBikeV2/DownTube.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/MountainBikeV2/ChainStay.003.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/MountainBikeV2/Chain.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/MountainBikeV2/Cable.008.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/MountainBikeV2/BreakPad.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/MountainBikeV2/BreakPad.001.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/MountainBikeV2/BreakLever.001.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/MountainBikeV2/Bracket.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/MountainBikeV2/BlackRubber.004.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/MountainBikeV2/BlackRubber.002.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/MountainBikeV2/BlackMetal.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/Materials/Bicycles/MountainBikeV2/BlackMetal.011.mat | Material re-serialization (v7 → v10), disables MOTIONVECTORS, adds m_AllowLocking. |
| Assets/DefaultVolumeProfile.asset.meta | Asset GUID changed for the volume profile meta file. |
| Assets/Adobe/Substance3DForUnity/Runtime/Scripts/Utilities/MaterialUtils.cs | Updated pipeline shader selection to use GraphicsSettings.defaultRenderPipeline. |
| Assets/Adobe/Substance3DForUnity/Runtime/Scripts/Render Pipelines/PluginPipelines.cs | Updated pipeline detection to use GraphicsSettings.defaultRenderPipeline. |
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| fileFormatVersion: 2 | ||
| guid: 47fd76603dbabf644b0b0c8a26c42851 | ||
| guid: 5ea751da283fc7a45a953137c6f322dc | ||
| NativeFormatImporter: |
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| if (GraphicsSettings.defaultRenderPipeline?.defaultMaterial != null) | ||
| return GraphicsSettings.defaultRenderPipeline.defaultMaterial.shader; | ||
|
|
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| #if UNITY_2019_3_OR_NEWER | ||
| var asset = GraphicsSettings.renderPipelineAsset?.GetType()?.ToString(); | ||
| var asset = GraphicsSettings.defaultRenderPipeline?.GetType()?.ToString(); |
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| disabledShaderPasses: | ||
| - MOTIONVECTORS |
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| public static Shader GetStandardShader() | ||
| { | ||
| if (GraphicsSettings.renderPipelineAsset?.defaultMaterial != null) | ||
| return GraphicsSettings.renderPipelineAsset.defaultMaterial.shader; | ||
| if (GraphicsSettings.defaultRenderPipeline?.defaultMaterial != null) | ||
| return GraphicsSettings.defaultRenderPipeline.defaultMaterial.shader; |
KRdesilva
approved these changes
Jul 26, 2026
KRdesilva
approved these changes
Jul 26, 2026
KRdesilva
approved these changes
Jul 26, 2026
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Updated the engine to 2025 , rewrote the mqtt code and bike controls, added a testing website to the mqtt connection