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This error prevents values of type ev_entity from being saved.

I saw this manifest as a reproducible crash with Scourge of Armagon, caused by the persistent-bullet-holes code:

  1. Start a new game of Scourge of Armagon
  2. Walk up to a wall and shoot the shotgun at it more than 10 times (when the bullet holes start disappearing)
  3. Save the game
  4. Load the game
  5. Shoot the shotgun again -> crash with "bullethole == nullentity"

This error prevents values of type ev_entity from being saved.

I saw this manifest as a reproducible crash with Scourge of Armagon, caused by the persistent-bullet-holes code:
1. Start a new game of Scourge of Armagon
2. Walk up to a wall and shoot the shotgun at it more than 10 times (when the bullet holes start disappearing)
3. Save the game
4. Load the game
5. Shoot the shotgun again -> crash with "bullethole == nullentity"
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