This is the final project for the Basics of Game Development course in Tallinn University.
The project contains the imported files in it. If they are not shown, you have to import TextMeshPro.
The project works on a machine with these specs:
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Windows 10
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16 GB of RAM
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GeForce GTX 960M
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Intel Core i7-5700HQ
Be sure to launch the game with your graphic card instead of integrated intel graphics if you have a laptop with that.
- Download Unity Version 2019.4.1f1
- Download Unity Hub(any version is fine)
- Download the project repo and put it to a place you can easily find
- Open Unity Hub and add the project to it.
- Open the Project
The project has already a build in it but it can be not updated. Be sure to build it on Windows 64-bit before testing the builded version.
The game is called Mystery of letters and it is a memory game. The player has to match cards and the game gets more difficult as the player advances. There are three game modes with three difficulties:
- Match the same Card
- Easy = 8 cards(4 pairs)
- Normal = 16 cards(8 pairs)
- Hard = 26 cards(13 pairs)
- Match the animal cards with the animal cards that has names
- Easy = 8 cards(4 pairs)
- Normal = 16 cards(8 pairs)
- Hard = 26 cards(13 pairs)
- Match the animal cards with names to the letters
- Easy = 8 cards(4 pairs)
- Normal = 16 cards(8 pairs)
- Hard = 26 cards(13 pairs)
Here is the list of team members that worked on the project
- Ertuğ Obalar
- Mari-Anna Lepasson
- Kaja Toomla
- Victoria Parmas
- Kristi Märgi
Note: Details about created classes and workload are going to be explained in the presentation.
- Sometimes, the button sound is not played properly.
- After visiting Rules and going back to the menu, starting the game might take more time than usual.