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stein321 edited this page Nov 20, 2013 · 12 revisions

Zach:

  • Implemented tank power
  • Helped Implemented tank barrel movement
  • Lots and lots of numbers tweaking
  • cleaned up almost the entire codebase
  • attempted to implement tank angularity
  • Days of bug squashing
  • Helped implement hud
  • Implemented camera
  • implemented camera smoothing
  • implemented screen to camera transforms

Ben S:

  • Main Menu State
  • Pause Menu State
  • Game Over State
  • Game Statistics
  • Determining Winner

Ben R:

  • Select Weapons class
  • Graphics creation (tanks, clouds, menus and buttons)
  • Tank barrel angularity in the Tank class
  • Cloud movement in the Terrain class.
  • All Sound Effects, These were added to many of the classes.

Adam L:

  • Initial creation of tank class - minimal functionality
  • HUD class
  • All graphics pertaining to HUD
  • Tying HUD controls to power, angle, gas and shots list to update/control accordingly

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