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Speed and Altitude units #7046
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Speed and Altitude units #7046
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Is this worth it to have two (or more) PFH running each frame? |
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It could be modified to use no PFH at the cost of complication. When in a land vehicle there will be a single PFH running, in aircraft there will be 2. |
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Is the control actually deleted when leaving the vehicle, therefore is there the PFH only running when inside the vehicle and it stops when leaving the vehicle? |
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Since this modifies the altitude display already, would it be possible to have both ASL and AGL measurements shown at the same time in all aircraft? |
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Found a bug with this, when controlling UAVs the UI is still getting the player position instead of the drone. Result as expected. |
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All |
This PR is not really modifying the UI, and there is unfortunately not enough space to add these in. It's something I'd be interested in adding but it might be better suited for an aircraft orientated mod like AWEsome since it will require modifying the look of the UI to add room. At the very least it should be a different PR if it is to be added to ACE. |
Co-Authored-By: Dedmen Miller <[email protected]>
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When merged this pull request will:
Add additional speed units
Add additional altitude units
Display altitude to 1 decimal place below 10