Releases: afamiliarquiet/familiar-magic
v1.1.4
showtime! i hope i don't update this again in the next 5 days
- Fixed coral fans not being included in #familiar_things
- Fixed an issue that allowed use of flint and steel etc. on the summoning table when it was busy
- Fixed ???
Full Changelog: v1.1.3...v1.1.4
..oh, and a secret bonus. the +foxful versions have no UUID check on the fox transformation, so feel free to play around with the odd trinket and yip about it.
rclick on another player to turn them into a fox, or sneak+rclick on any entity to turn yourself into a fox.
v1.1.3
1.3? some would call that an omen
- Fixed an odd crash with eating (and a couple other related things)
- Fixed Odd Trinket stack size (was 64, now 1)
- Updated enchanted flame particle to exist in both flame sizes
- ???
Full Changelog: v1.1.2...v1.1.3
v1.1.2
ah yes. the modfest special
- Fixed a couple issues with fox summoning
- Fixed summoning request getting hidden by chat sometimes
- Added some blocks from mods featured in BlanketCon '25 to the tag for binding pattern blocks
Full Changelog: v1.1.1...v1.1.2
v1.1.1
just one.one.one more thing..
- Slightly improved textures/effects for various things
- Removed True Name from Summoning Table recipe
- Added carpets as valid blocks for binding patterns
Full Changelog: v1.1.0...v1.1.1
v1.1.0
familiar magic is rewoven!
lotsa changes this time, because i'm not trying to rush them for a fest! yet. next update is probably back to that way of life though.
anyway familiar magic is now a fabric mod! later on i may play around with xplat stuff, but fabric is the plan. on to the changes! only listing the big ones here.
- Added another use of Summoning Tables, allowing you to add an additional requirement of a pattern of blocks on the floor to your summonings.
- Added curses (well, only one for the moment - a draconic sort)
- Added waterproofing to the enchantment of Enchanted Candles
- Added hat support for more of Minecraft's friendly creatures
- Withdrew all modded features on Name Tags - if you want something's True Name, just craft a Name Tag into a True Name and use it like before.
- Added an item to place Wisps of Smoke
- Changed all sounds to enable better subtitle support.
- Added support for Item Descriptions
Full Changelog: v1.0.9...v1.1.0
v1.0.9
refix
- fixed summoning requests sometimes causing packet errors. which is the same thing that happened to using an enchanted hat and i already fixed that but now i did it again
Full Changelog: v1.0.8...v1.0.9
v1.0.8
now orientable!
- stuck a piece of amethyst on the northwest corner of the table for orienting the menu
- added tooltips for candle error icons in the menu
- fixed shadowy name tag magic causing them to disappear when getting an entity's true name
Full Changelog: v1.0.7...v1.0.8
v1.0.7
mrp mrp
- copy true name acquisition function to unsinged true names
- fix recipe for megumin's hat
Full Changelog: v1.0.6...v1.0.7
v1.0.6
foxfix
- last time i said i made foxes more willing to summon. this time it's true
Full Changelog: v1.0.5...v1.0.6
v1.0.5
oops
- gave foxes a little more motivation to summon
- turns out neo server config isn't very cooperative these days. moved back to common
- fixed big hat worn trying to parent itself to a model that doesn't exist
- switched to using entity tag instead of an empty interface to determine if an entity is hattable
- took off the summoning table's training weights and give it full power to summon any entity, not just living
- fixed packet exploding if you try to hat a mob with a fancy hat
- fixed shadowy hats disappearing in survival and duplicating in creative when hatting/unhatting critters
Full Changelog: v1.0.4...v1.0.5