π¦ Release: Minecraft-AFK-Bot v2.37
π Minecraft AFK Bot with AuthMe & Network Support β v2.37
Weβre excited to announce Minecraft-AFK-Bot v2.37, a stable and polished release focused on reliability, network compatibility, and smarter AFK behavior. This version is ideal for AuthMe-based servers and BungeeCord/Velocity networks, delivering consistent uptime with minimal supervision.
π₯ Whatβs New in v2.37
β Improved AuthMe Handling
- More reliable auto-register & auto-login detection
- Better retry logic if the server delays AuthMe responses
- Reduced false login attempts to avoid kicks
π Enhanced Server Selector Logic
- Smarter execution of
/server <name>commands - Configurable delay to support slow lobby servers
- Improved compatibility with BungeeCord, Waterfall, and Multiplex
π€ Smarter Anti-AFK System
- More human-like AFK actions (jump, look, sneak)
- Randomized timing to reduce bot-detection risks
- Fully configurable per feature
π Stronger Auto-Reconnect
- Handles kicks, crashes, and network drops more gracefully
- Auto-resumes:
- AuthMe login
- Server selection
- AFK routines
π§ Movement Stability
- Improved Mineflayer pathfinding initialization
- Safer teleport / coordinate movement handling
- Prevents infinite movement loops
π§© Configuration & Code Improvements
- Cleaner config structure
- Safer defaults for public servers
- Minor performance optimizations
- Reduced console noise with clearer logs
π§ Key Features (v2.37)
- π Full AuthMe Compatibility
- π Automatic Server Switching
- π€ Advanced Anti-AFK Protection
- π§ Optional Pathfinding to AFK Spot
- π Auto Reconnect & Recovery
- π¬ Optional Chat Presence Messages
- π§© Cross-Platform Support (Windows / Linux / Docker / Pterodactyl)
βοΈ Usage
node bot-authme-first.js