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A-WindowingPlatform-agnostic interface layer to run your app inPlatform-agnostic interface layer to run your app inC-BugAn unexpected or incorrect behaviorAn unexpected or incorrect behaviorO-iOSSpecific to the iOS mobile operating systemSpecific to the iOS mobile operating systemS-Needs-InvestigationThis issue requires detective work to figure out what's going wrongThis issue requires detective work to figure out what's going wrong
Description
Bevy version
bevy 0.15
[Optional] Relevant system information
MacOs 15.1.1 (24B91)
XCode 16.1 (16B40)
Tested in Simulator
AdapterInfo { name: "Apple iOS simulator GPU", vendor: 0, device: 0, device_type: DiscreteGpu, driver: "", driver_info: "", backend: Metal }
What you did
Just running bevy_mobile_example
in the iOS Simulator
What went wrong
If you rotate the device, bevy should adapt its viewport from portrait to landscape but it is stuck in portrait:
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Labels
A-WindowingPlatform-agnostic interface layer to run your app inPlatform-agnostic interface layer to run your app inC-BugAn unexpected or incorrect behaviorAn unexpected or incorrect behaviorO-iOSSpecific to the iOS mobile operating systemSpecific to the iOS mobile operating systemS-Needs-InvestigationThis issue requires detective work to figure out what's going wrongThis issue requires detective work to figure out what's going wrong