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Pull requests list

Limit bloom_3d float output to two decimal places. A-Rendering Drawing game state to the screen C-Examples An addition or correction to our examples D-Trivial Nice and easy! A great choice to get started with Bevy M-Deliberate-Rendering-Change An intentional change to how tests and examples are rendered S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#20897 opened Sep 6, 2025 by Breakdown-Dog Loading…
Dynamic UI Materials A-Rendering Drawing game state to the screen A-UI Graphical user interfaces, styles, layouts, and widgets C-Feature A new feature, making something new possible M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#20895 opened Sep 5, 2025 by amytimed Loading…
Put order parameter back in render_to_texture example's camera A-Camera User-facing camera APIs and controllers. A-Rendering Drawing game state to the screen A-UI Graphical user interfaces, styles, layouts, and widgets C-Examples An addition or correction to our examples C-Refinement Improves output quality, without fixing a clear bug or adding new functionality. D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#20892 opened Sep 5, 2025 by beholdnec Loading…
Guard against VisibilityClass duplicates A-ECS Entities, components, systems, and events A-Rendering Drawing game state to the screen D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#20891 opened Sep 5, 2025 by it-me-joda Loading…
Change bevy_math to use inline instead of inline(always) A-Math Fundamental domain-agnostic mathematical operations C-Performance A change motivated by improving speed, memory usage or compile times S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#20887 opened Sep 5, 2025 by greeble-dev Loading…
ComputedNode doc link fix A-UI Graphical user interfaces, styles, layouts, and widgets C-Docs An addition or correction to our documentation D-Trivial Nice and easy! A great choice to get started with Bevy S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#20886 opened Sep 5, 2025 by ickshonpe Loading…
Always enable state scoped entities A-States App-level states machines D-Straightforward Simple bug fixes and API improvements, docs, test and examples M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#20883 opened Sep 5, 2025 by janhohenheim Loading… 0.17
Introduce MovingPtr as a safer alternative to moving typed values by raw pointer A-Pointers Relating to Bevy pointer abstractions C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Unsafe Touches with unsafe code in some way S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#20877 opened Sep 5, 2025 by james7132 Loading… 0.17
convert more examples to new spawn api A-ECS Entities, components, systems, and events C-Examples An addition or correction to our examples D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#20876 opened Sep 5, 2025 by janis-bhm Loading…
unifying Asset<A> / AssetServer handles (#20651, #20776) A-Assets Load files from disk to use for things like images, models, and sounds C-Bug An unexpected or incorrect behavior C-Code-Quality A section of code that is hard to understand or change S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#20874 opened Sep 5, 2025 by janis-bhm Loading…
UI stack partition A-Picking Pointing at and selecting objects of all sorts A-UI Graphical user interfaces, styles, layouts, and widgets C-Code-Quality A section of code that is hard to understand or change C-Performance A change motivated by improving speed, memory usage or compile times D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#20870 opened Sep 4, 2025 by ickshonpe Loading…
Refactor system diagnostics to use a single task A-Diagnostics Logging, crash handling, error reporting and performance analysis C-Bug An unexpected or incorrect behavior S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#20852 opened Sep 3, 2025 by dloukadakis Loading…
Added entity paths of naming components. A-Scenes Serialized ECS data stored on the disk C-Feature A new feature, making something new possible M-Needs-Release-Note Work that should be called out in the blog due to impact S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#20848 opened Sep 3, 2025 by MacTrissy Loading…
Generalized atmospheric scattering media A-Rendering Drawing game state to the screen C-Feature A new feature, making something new possible D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes M-Needs-Release-Note Work that should be called out in the blog due to impact S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#20838 opened Sep 2, 2025 by ecoskey Loading… 0.18
Comprehensive text input support (without undo) A-Text Rendering and layout for characters A-UI Graphical user interfaces, styles, layouts, and widgets C-Feature A new feature, making something new possible M-Needs-Release-Note Work that should be called out in the blog due to impact S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged X-Contentious There are nontrivial implications that should be thought through
#20826 opened Sep 2, 2025 by Zeophlite Draft
Configure ureq to use platform-verifier for web assets A-Assets Load files from disk to use for things like images, models, and sounds C-Bug An unexpected or incorrect behavior S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#20825 opened Sep 2, 2025 by jf908 Loading…
Impl AsAssetId for SceneRoot and DynamicSceneRoot A-Assets Load files from disk to use for things like images, models, and sounds A-Scenes Serialized ECS data stored on the disk C-Feature A new feature, making something new possible S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#20822 opened Sep 2, 2025 by Glory2Antares Loading…
partition miri tests A-Build-System Related to build systems or continuous integration C-Performance A change motivated by improving speed, memory usage or compile times S-Needs-Help The author needs help finishing this PR.
#20818 opened Sep 1, 2025 by mockersf Loading…
Draw aabb gizmos only for visible entities A-Gizmos Visual editor and debug gizmos A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#20813 opened Sep 1, 2025 by dloukadakis Loading…
Prevent replace_related from triggering lifecycle events A-ECS Entities, components, systems, and events D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#20800 opened Aug 30, 2025 by gwafotapa Loading…
Image load_with_settings with TextureViewDimension A-Assets Load files from disk to use for things like images, models, and sounds A-Rendering Drawing game state to the screen D-Straightforward Simple bug fixes and API improvements, docs, test and examples M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Blocked This cannot move forward until something else changes
#20799 opened Aug 30, 2025 by KirmesBude Draft
Image::reinterpret_size and Image::reinterpret_stacked_2d_as_array now return a Result A-Assets Load files from disk to use for things like images, models, and sounds A-Rendering Drawing game state to the screen C-Refinement Improves output quality, without fixing a clear bug or adding new functionality. D-Straightforward Simple bug fixes and API improvements, docs, test and examples M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Needs-Help The author needs help finishing this PR. S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#20797 opened Aug 30, 2025 by KirmesBude Loading…
Draft: use http-cache for web assets A-Assets Load files from disk to use for things like images, models, and sounds C-Dependencies A change to the crates that Bevy depends on S-Blocked This cannot move forward until something else changes
#20791 opened Aug 30, 2025 by mrchantey Loading…
Reduce memory usage from Edges A-ECS Entities, components, systems, and events C-Performance A change motivated by improving speed, memory usage or compile times M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Needs-Benchmarking This set of changes needs performance benchmarking to double-check that they help
#20784 opened Aug 29, 2025 by james7132 Draft
Compute light probe matrix earlier and cache in LightProbeInfo #20738 A-Rendering Drawing game state to the screen C-Performance A change motivated by improving speed, memory usage or compile times S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#20782 opened Aug 28, 2025 by jz009 Loading…
ProTip! Find all pull requests that aren't related to any open issues with -linked:issue.