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Pull requests: bevyengine/bevy
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Limit bloom_3d float output to two decimal places.
A-Rendering
Drawing game state to the screen
C-Examples
An addition or correction to our examples
D-Trivial
Nice and easy! A great choice to get started with Bevy
M-Deliberate-Rendering-Change
An intentional change to how tests and examples are rendered
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
#20897
opened Sep 6, 2025 by
Breakdown-Dog
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Dynamic UI Materials
A-Rendering
Drawing game state to the screen
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Feature
A new feature, making something new possible
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#20895
opened Sep 5, 2025 by
amytimed
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Put order parameter back in render_to_texture example's camera
A-Camera
User-facing camera APIs and controllers.
A-Rendering
Drawing game state to the screen
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Examples
An addition or correction to our examples
C-Refinement
Improves output quality, without fixing a clear bug or adding new functionality.
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
#20892
opened Sep 5, 2025 by
beholdnec
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Guard against VisibilityClass duplicates
A-ECS
Entities, components, systems, and events
A-Rendering
Drawing game state to the screen
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#20891
opened Sep 5, 2025 by
it-me-joda
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Change Fundamental domain-agnostic mathematical operations
C-Performance
A change motivated by improving speed, memory usage or compile times
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
bevy_math
to use inline
instead of inline(always)
A-Math
#20887
opened Sep 5, 2025 by
greeble-dev
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ComputedNode
doc link fix
A-UI
#20886
opened Sep 5, 2025 by
ickshonpe
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Always enable state scoped entities
A-States
App-level states machines
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
Introduce MovingPtr as a safer alternative to moving typed values by raw pointer
A-Pointers
Relating to Bevy pointer abstractions
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Unsafe
Touches with unsafe code in some way
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
convert more examples to new spawn api
A-ECS
Entities, components, systems, and events
C-Examples
An addition or correction to our examples
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
#20876
opened Sep 5, 2025 by
janis-bhm
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unifying Load files from disk to use for things like images, models, and sounds
C-Bug
An unexpected or incorrect behavior
C-Code-Quality
A section of code that is hard to understand or change
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Contentious
There are nontrivial implications that should be thought through
Asset<A>
/ AssetServer
handles (#20651, #20776)
A-Assets
#20874
opened Sep 5, 2025 by
janis-bhm
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UI stack partition
A-Picking
Pointing at and selecting objects of all sorts
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Code-Quality
A section of code that is hard to understand or change
C-Performance
A change motivated by improving speed, memory usage or compile times
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#20870
opened Sep 4, 2025 by
ickshonpe
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Refactor system diagnostics to use a single task
A-Diagnostics
Logging, crash handling, error reporting and performance analysis
C-Bug
An unexpected or incorrect behavior
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#20852
opened Sep 3, 2025 by
dloukadakis
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Added entity paths of naming components.
A-Scenes
Serialized ECS data stored on the disk
C-Feature
A new feature, making something new possible
M-Needs-Release-Note
Work that should be called out in the blog due to impact
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Contentious
There are nontrivial implications that should be thought through
#20848
opened Sep 3, 2025 by
MacTrissy
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Generalized atmospheric scattering media
A-Rendering
Drawing game state to the screen
C-Feature
A new feature, making something new possible
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
M-Needs-Release-Note
Work that should be called out in the blog due to impact
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
Comprehensive text input support (without undo)
A-Text
Rendering and layout for characters
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Feature
A new feature, making something new possible
M-Needs-Release-Note
Work that should be called out in the blog due to impact
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
X-Contentious
There are nontrivial implications that should be thought through
Configure ureq to use platform-verifier for web assets
A-Assets
Load files from disk to use for things like images, models, and sounds
C-Bug
An unexpected or incorrect behavior
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#20825
opened Sep 2, 2025 by
jf908
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Impl Load files from disk to use for things like images, models, and sounds
A-Scenes
Serialized ECS data stored on the disk
C-Feature
A new feature, making something new possible
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
AsAssetId
for SceneRoot
and DynamicSceneRoot
A-Assets
#20822
opened Sep 2, 2025 by
Glory2Antares
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partition miri tests
A-Build-System
Related to build systems or continuous integration
C-Performance
A change motivated by improving speed, memory usage or compile times
S-Needs-Help
The author needs help finishing this PR.
#20818
opened Sep 1, 2025 by
mockersf
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Draw aabb gizmos only for visible entities
A-Gizmos
Visual editor and debug gizmos
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#20813
opened Sep 1, 2025 by
dloukadakis
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Prevent Entities, components, systems, and events
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
replace_related
from triggering lifecycle events
A-ECS
#20800
opened Aug 30, 2025 by
gwafotapa
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Image load_with_settings with TextureViewDimension
A-Assets
Load files from disk to use for things like images, models, and sounds
A-Rendering
Drawing game state to the screen
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Blocked
This cannot move forward until something else changes
#20799
opened Aug 30, 2025 by
KirmesBude
•
Draft
Image::reinterpret_size and Image::reinterpret_stacked_2d_as_array now return a Result
A-Assets
Load files from disk to use for things like images, models, and sounds
A-Rendering
Drawing game state to the screen
C-Refinement
Improves output quality, without fixing a clear bug or adding new functionality.
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Needs-Help
The author needs help finishing this PR.
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#20797
opened Aug 30, 2025 by
KirmesBude
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Draft: use Load files from disk to use for things like images, models, and sounds
C-Dependencies
A change to the crates that Bevy depends on
S-Blocked
This cannot move forward until something else changes
http-cache
for web assets
A-Assets
#20791
opened Aug 30, 2025 by
mrchantey
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Reduce memory usage from Edges
A-ECS
Entities, components, systems, and events
C-Performance
A change motivated by improving speed, memory usage or compile times
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Needs-Benchmarking
This set of changes needs performance benchmarking to double-check that they help
Compute light probe matrix earlier and cache in LightProbeInfo #20738
A-Rendering
Drawing game state to the screen
C-Performance
A change motivated by improving speed, memory usage or compile times
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
#20782
opened Aug 28, 2025 by
jz009
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