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A-ECSEntities, components, systems, and eventsEntities, components, systems, and eventsC-PerformanceA change motivated by improving speed, memory usage or compile timesA change motivated by improving speed, memory usage or compile timesD-TrivialNice and easy! A great choice to get started with BevyNice and easy! A great choice to get started with Bevy
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Should improve perf due to better memory allocation vs repeatedly pushing.
See #2145 (comment) by @NathanSWard for more details.
If you want to tackle this, either wait until #2145 is merged or work off that branch, as it changes the code organization of that file.
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A-ECSEntities, components, systems, and eventsEntities, components, systems, and eventsC-PerformanceA change motivated by improving speed, memory usage or compile timesA change motivated by improving speed, memory usage or compile timesD-TrivialNice and easy! A great choice to get started with BevyNice and easy! A great choice to get started with Bevy