SnapKit is a DSL to make Auto Layout easy on both iOS and OS X.
- iOS 8.0+ / Mac OS X 10.11+ / tvOS 9.0+
- Xcode 9.0+
- Swift 3.0+
- If you need help, use Stack Overflow. (Tag 'snapkit')
- If you'd like to ask a general question, use Stack Overflow.
- If you found a bug, open an issue.
- If you have a feature request, open an issue.
- If you want to contribute, submit a pull request.
CocoaPods is a dependency manager for Cocoa projects. You can install it with the following command:
$ gem install cocoapodsCocoaPods 1.1.0+ is required to build SnapKit 4.0.0+.
To integrate SnapKit into your Xcode project using CocoaPods, specify it in your Podfile:
source 'https://github.com/CocoaPods/Specs.git'
platform :ios, '10.0'
use_frameworks!
target '<Your Target Name>' do
pod 'SnapKit', '~> 4.0.0'
endThen, run the following command:
$ pod installCarthage is a decentralized dependency manager that builds your dependencies and provides you with binary frameworks.
You can install Carthage with Homebrew using the following command:
$ brew update
$ brew install carthageTo integrate SnapKit into your Xcode project using Carthage, specify it in your Cartfile:
github "SnapKit/SnapKit" ~> 4.0.0
Run carthage update to build the framework and drag the built SnapKit.framework into your Xcode project.
If you prefer not to use either of the aforementioned dependency managers, you can integrate SnapKit into your project manually.
import SnapKit
class MyViewController: UIViewController {
lazy var box = UIView()
override func viewDidLoad() {
super.viewDidLoad()
self.view.addSubview(box)
box.snp.makeConstraints { (make) -> Void in
make.width.height.equalTo(50)
make.center.equalTo(self.view)
}
}
}- Robert Payne (@robertjpayne)
- Many other contributors
SnapKit is released under the MIT license. See LICENSE for details.
