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PySlo is a python binding to the renderman slo interface for interrogation of compiled shaders
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danbethell/PySlo
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=PySlo=
PySlo is a python binding to the renderman slo interface for interrogation
compiled RSL shaders.
It has currently only been tested with 3Delight
=Usage=
import PySlo
PySlo.setShader("test.sdl")
print PySlo.getMethodNames()
PySlo.endShader()
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PySlo is a python binding to the renderman slo interface for interrogation of compiled shaders
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- C++ 72.1%
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