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This fix is not great because it requires transferring the data to GPU each
time it's used.
That is slow.
Better have the device an arg to the constructor, I think.
…On Fri, Jan 10, 2020 at 6:00 AM Zili Huang ***@***.***> wrote:
Fix type problem for GPU tensors
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You can view, comment on, or merge this pull request online at:
#3
Commit Summary
- fix type problem for GPU tensors
File Changes
- *M* lilfilter/local_amplitude.py
<https://github.com/danpovey/filtering/pull/3/files#diff-0> (4)
- *M* lilfilter/resampler.py
<https://github.com/danpovey/filtering/pull/3/files#diff-1> (6)
- *M* lilfilter/torch_filter.py
<https://github.com/danpovey/filtering/pull/3/files#diff-2> (2)
Patch Links:
- https://github.com/danpovey/filtering/pull/3.patch
- https://github.com/danpovey/filtering/pull/3.diff
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I have a project where I need gpu functionality, so I'll go ahead and merge it into my own fork. Thanks @HuangZiliAndy :) |
Owner
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I think it would make more sense (would be more efficient) to add a |
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i can go ahead and implement that, unless you want to do it :) i'll be slower to write it than you for sure |
Owner
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yes, please do!
…On Fri, Jun 18, 2021 at 3:15 PM Kento Nishi ***@***.***> wrote:
i can go ahead and implement that, unless you want to do it :) i'll be
slower to write it than you for sure
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hm, i just found out that |
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Fix type problem for GPU tensors