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2 changes: 1 addition & 1 deletion Source Code/Insulated Joint Plate/InsulatedPlate.csproj
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Original file line number Diff line number Diff line change
Expand Up @@ -9,7 +9,7 @@
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>InsulatedJointPlate</RootNamespace>
<AssemblyName>InsulatedJointPlate</AssemblyName>
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
<TargetFrameworkVersion>v4.7.1</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<Deterministic>true</Deterministic>
<TargetFrameworkProfile />
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2 changes: 1 addition & 1 deletion Source Code/Insulated Joint Plate/InsulatedPlates.cs
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
using Harmony;
using HarmonyLib;
using static STRINGS.UI;
using Database;
using System.Collections.Generic;
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Expand Up @@ -61,7 +61,7 @@ public override void ConfigureBuildingTemplate(GameObject go, Tag prefab_tag)
GeneratedBuildings.MakeBuildingAlwaysOperational(go);
SimCellOccupier simCellOccupier = go.AddOrGet<SimCellOccupier>();
simCellOccupier.doReplaceElement = true;
simCellOccupier.movementSpeedMultiplier = DUPLICANTSTATS.MOVEMENT.PENALTY_3;
simCellOccupier.movementSpeedMultiplier = DUPLICANTSTATS.MOVEMENT_MODIFIERS.PENALTY_3;
go.AddOrGet<BuildingHP>().destroyOnDamaged = true;
go.AddOrGet<Insulator>();
go.AddOrGet<TileTemperature>();
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Original file line number Diff line number Diff line change
Expand Up @@ -61,7 +61,7 @@ public override void ConfigureBuildingTemplate(GameObject go, Tag prefab_tag)
GeneratedBuildings.MakeBuildingAlwaysOperational(go);
SimCellOccupier simCellOccupier = go.AddOrGet<SimCellOccupier>();
simCellOccupier.doReplaceElement = true;
simCellOccupier.movementSpeedMultiplier = DUPLICANTSTATS.MOVEMENT.PENALTY_3;
simCellOccupier.movementSpeedMultiplier = DUPLICANTSTATS.MOVEMENT_MODIFIERS.PENALTY_3;
go.AddOrGet<BuildingHP>().destroyOnDamaged = true;
go.AddOrGet<Insulator>();
go.AddOrGet<TileTemperature>();
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2 changes: 1 addition & 1 deletion Source Code/Insulated Joint Plate/Localization/loc.cs
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
using Harmony;
using HarmonyLib;
using System;
using System.IO;
using System.Reflection;
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Original file line number Diff line number Diff line change
Expand Up @@ -60,7 +60,7 @@ public override void ConfigureBuildingTemplate(GameObject go, Tag prefab_tag)
GeneratedBuildings.MakeBuildingAlwaysOperational(go);
SimCellOccupier simCellOccupier = go.AddOrGet<SimCellOccupier>();
simCellOccupier.doReplaceElement = true;
simCellOccupier.movementSpeedMultiplier = DUPLICANTSTATS.MOVEMENT.PENALTY_3;
simCellOccupier.movementSpeedMultiplier = DUPLICANTSTATS.MOVEMENT_MODIFIERS.PENALTY_3;
go.AddOrGet<BuildingHP>().destroyOnDamaged = true;
go.AddOrGet<Insulator>();
go.AddOrGet<TileTemperature>();
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Original file line number Diff line number Diff line change
Expand Up @@ -60,7 +60,7 @@ public override void ConfigureBuildingTemplate(GameObject go, Tag prefab_tag)
GeneratedBuildings.MakeBuildingAlwaysOperational(go);
SimCellOccupier simCellOccupier = go.AddOrGet<SimCellOccupier>();
simCellOccupier.doReplaceElement = true;
simCellOccupier.movementSpeedMultiplier = DUPLICANTSTATS.MOVEMENT.PENALTY_3;
simCellOccupier.movementSpeedMultiplier = DUPLICANTSTATS.MOVEMENT_MODIFIERS.PENALTY_3;
go.AddOrGet<BuildingHP>().destroyOnDamaged = true;
go.AddOrGet<Insulator>();
go.AddOrGet<TileTemperature>();
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