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Releases: godotengine/godot-angle-static

chromium/7578

15 Dec 11:13
68b4dde

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What's Changed

  • Switch MinGW/GCC build from MSYS2 to windows-2025 image. by @bruvzg in #18
  • Update Angle to chromium/7578 by @bruvzg in #19

Full Changelog: chromium/7219...chromium/7578

Notes

  • godot-angle-static-x86_64-gcc-release.zip and godot-angle-static-x86_64-gcc-release.zip are built with MinGW CRT 12.0.0 (default on Fedora 42, used for official builds).
  • godot-angle-static-x86_64-gcc-13-release.zip and godot-angle-static-x86_64-gcc-13-release.zip are built with MinGW CRT 13.0.0 (incompatible with previous version due to libwinpthread API changes).

chromium/7219

09 Jun 08:03
c7c2bb9

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What's Changed

Full Changelog: chromium/6601.2...chromium/7219

Note: godot-angle-static-x86_64-gcc-release.zip and godot-angle-static-x86_64-gcc-release.zip are built with MinGW CRT 12.0.0, godot-angle-static-x86_64-gcc-13-release.zip and godot-angle-static-x86_64-gcc-13-release.zip are built with MinGW CRT 13.0.0 and are incompatible due to libwinpthread API changes.

chromium/6601.2

30 Jul 09:54
e63c157

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Merge pull request #13 from bruvzg/astc_dedup

Remove duplicate ASTC encoder code.

chromium/6601.1

28 Jul 17:09
5b179da

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Merge pull request #12 from bruvzg/win_7

[Windows] Switch from Windows 8+ futex to std::mutex.

chromium/6601

19 Jul 09:13
03ec7c9

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chromium/6029.1

14 Nov 20:26
9e33007

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macOS (ANGLE over Metal + ANGLE over native OpenGL):

  • ARM64 and x86_64
  • Built with Xcode 15.0.1 (15A507)

chromium/6029

25 Sep 11:27
dc49c9d

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macOS:

  • ARM64 and x86_64
  • Built with Xcode 15.0 (15A240d)

Windows (MSVC):

  • x86_64 and x86_32
  • MSVC 17.7.4, CL 19.37.32824

Windows (MSYS2/MinGW):

  • x86_64 and x86_32
  • MinGW 11.0.1.r0, GCC 13.2.0-2

chromium/5908

27 Jul 07:28

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macOS:

  • ARM64 and x86_64
  • Built with Xcode 14.3.1 (14E300c)

Windows (MSVC):

  • ARM64, x86_64 and x86_32
  • MSVC 17.6.5, CL 19.36.32537

Windows (MSYS2/MinGW):

  • x86_64 and x86_32
  • MinGW 11.0.0.rc18, GCC 13.1.0-7