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Merge pull request #4 from hTuneSys/main
CI
#15:
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1c84c00
pushed by
husamettinarabaci
25s
develop
develop
25s
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sync: main → develop (v0.1.2)
CI
#14:
Pull request
#4
opened by
husamettinarabaci
22s
main
main
22s
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Merge pull request #3 from hTuneSys/release/v0.1.2
CI
#13:
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6015069
pushed by
husamettinarabaci
25s
main
main
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release: v0.1.2 — Multi-layer soundscape engine with oneshot & graceful stop
CI
#12:
Pull request
#3
opened by
husamettinarabaci
22s
release/v0.1.2
release/v0.1.2
22s
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feat: add oneshot cycle items and graceful stop
CI
#11:
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a4ff979
pushed by
husamettinarabaci
23s
release/v0.1.2
release/v0.1.2
23s
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style: fix formatting per cargo fmt
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#10:
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07976ad
pushed by
husamettinarabaci
24s
release/v0.1.2
release/v0.1.2
24s
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fix(hotfix): basic fix
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#9:
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f30d047
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21s
release/v0.1.2
release/v0.1.2
21s
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feat: multi-layer soundscape engine with base, texture, event layers
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#8:
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64729f5
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husamettinarabaci
23s
develop
develop
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Merge pull request #2 from hTuneSys/main
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#7:
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d2092a3
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husamettinarabaci
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develop
develop
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chore: sync main into develop
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#6:
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#2
opened by
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main
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Merge pull request #1 from hTuneSys/release/v0.1.1
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#5:
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7c665e0
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main
main
35s
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feat: implement real-time DSP audio engine with C FFI for Flutter
CI
#4:
Pull request
#1
opened by
husamettinarabaci
35s
release/v0.1.1
release/v0.1.1
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style: apply cargo fmt formatting
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#3:
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1344bb8
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37s
release/v0.1.1
release/v0.1.1
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fix(hotfix): basic fix
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#2:
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cdf8271
pushed by
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36s
release/v0.1.1
release/v0.1.1
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feat: implement real-time DSP audio engine with C FFI for Flutter
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#1:
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dbea011
pushed by
husamettinarabaci
33s
develop
develop
33s
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