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roblox-tools

roblox-tools is a collection of useful Lua scripts and functions aimed at enhancing the development experience for Roblox game creators. This toolkit simplifies common tasks, allowing developers to focus more on creativity and less on repetitive coding.

Features

  • Asset Management: Automate the importing and organization of assets to streamline your project setup.
  • Code Templates: Access reusable code snippets for common game mechanics, reducing development time significantly.
  • Debugging Utilities: Integrated logging and error-handling tools that help identify and resolve issues quickly.
  • User Interface Enhancements: Ready-to-use UI components that can be easily integrated into any Roblox game for a polished look.

Installation

To get started with roblox-tools, follow these steps:

  1. Clone the repository:
    git clone https://github.com/Developer/roblox-tools.git
  2. Navigate to the project directory:
    cd roblox-tools
  3. Load the modules into your Roblox game by importing them into Roblox Studio.

Basic Usage Example

Once the roblox-tools library is installed, you can utilize its features within your Roblox scripts. Below is a quick example of how to import the asset management module and use it to add a new asset:

local assetManager = require(game.ServerScriptService.RobloxTools.AssetManager)

-- Example: Import a new asset
local newAsset = assetManager.importAsset("assetId12345")

if newAsset then
    print("Asset imported successfully:", newAsset.Name)
else
    print("Failed to import asset.")
end

For detailed documentation on each feature, check the /docs directory within the project.

MIT License

Developed with passion, roblox-tools aims to empower Roblox developers and enrich the gaming experience for millions. Feel free to contribute or report issues as we grow the community!

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Roblox automation tools and scripts

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