Base class, BLoC provider and rxdart builder for BLoC pattern in Flutter.
dependencies:
  flutter_bloc_pattern: <latest_version>import 'package:disposebag/disposebag.dart';
import 'package:flutter_bloc_pattern/flutter_bloc_pattern.dart';
import 'package:rxdart_ext/rxdart_ext.dart';
class MyBloc implements BaseBloc {
  StateStream<String> get stream;
  @override
  void dispose() {}
} final bloc = BlocProvider.of<MyBloc>(context);
 return RxStreamBuilder<String>(
  stream: bloc.stream,
  builder: (context, state) {
    return ...;
  },
);import 'dart:async';
import 'package:disposebag/disposebag.dart';
import 'package:flutter_bloc_pattern/flutter_bloc_pattern.dart';
import 'package:rxdart_ext/rxdart_ext.dart';
class CounterBloc extends DisposeCallbackBaseBloc {
  /// Inputs
  final VoidAction increment;
  /// Outputs
  final StateStream<int> state;
  CounterBloc._({
    required VoidAction dispose,
    required this.increment,
    required this.state,
  }) : super(dispose);
  factory CounterBloc() {
    final incrementController = StreamController<void>();
    final state$ = incrementController.stream
        .scan<int>((acc, _, __) => acc + 1, 0)
        .publishState(0);
    return CounterBloc._(
      dispose: DisposeBag([incrementController, state$.connect()]).dispose,
      increment: incrementController.addNull,
      state: state$,
    );
  }
}import 'package:example/bloc.dart';
import 'package:flutter/material.dart';
import 'package:flutter_bloc_pattern/flutter_bloc_pattern.dart';
class TextCounter1 extends StatelessWidget {
  const TextCounter1({super.key});
  @override
  Widget build(BuildContext context) {
    final bloc = BlocProvider.of<CounterBloc>(context);
    return RxStreamBuilder<int>(
      stream: bloc.state,
      builder: (context, state) {
        return Text(
          'COUNTER 1: $state',
          style: Theme.of(context).textTheme.titleLarge,
        );
      },
    );
  }
}
class IncrementButton extends StatelessWidget {
  const IncrementButton({super.key});
  @override
  Widget build(BuildContext context) {
    final bloc = context.bloc<CounterBloc>();
    return FloatingActionButton(
      onPressed: bloc.increment,
      tooltip: 'Increment',
      child: const Icon(Icons.add),
    );
  }
}