Releases: hocha113/CalamityOverhaul
Releases · hocha113/CalamityOverhaul
Release list
0.9.0.2.5
- Fixed an issue where the gift event wouldn't trigger properly in multiplayer
- Increased the selling price of cyberware
- Improved Viktor the ripperdoc's dialogue flow and adjusted the HUD layout
- The dialogue window with Viktor will now close properly when you move out of interaction range
- Flatfish's skill cooldown now correctly pauses while the game is paused, such as when the skill wheel is open
- Improved the Mechanical Skeletron's behavior in multiplayer
0.9.0.1.9
- Rework all greatsword-type weapons.
- Rework selected firearms.
- Improve and refine localization translations.
- Rework the Halibut HUD.
- Add the ripperdoc Victor.
- Completely rework the Mechanical Boss.
0.9.0.1.5
- Implemented several performance optimizations, resulting in a noticeable framerate improvement in most particle-heavy scenes
- Updated the textures for different types of modification molds.
- Optimized the game feel of Hacking Mode and buffed several damage-dealing hacking protocols.
0.9.0.1.1
The update log will be attached later.
0.9.0.0.8
- Added a sound effect for when the shpc's right-click charge is full
- Fixed a bug where the shpc's domain time-stop could be used infinitely under certain operations
- Fixed a bug where the Halibut does not display as cleared after completing all trials
- Fixed abnormal stat values for shpc components
- Reduced the probability of duplicate components appearing in the two types of security crates
- Fixed a bug where legendary weapon quests could not be properly completed when the weapon is not in the backpack
- Modified the bottom-left ram display for the shpc, the grid display will now be canceled when the ram cap is greater than 19
- Fixed a bug where hack time could be turned on when dead
- Fixed a bug where hack time incorrectly parsed biological threat and projectile information
- Fixed a bug where hack time would clear and restore flight time under specific circumstances
- Modified the domain simplification settings, the shpc's domain can now be simplified
- Added a guide below the legendary weapon trials to avoid being unable to find the trial quest panel
- Fixed a bug where hack time failed to correctly stop player or monster states
- Fixed an issue where the Book of the Forgotten World could not take effect correctly
- Fixed frame drops caused by the Halibut's overlapping attacks
- Fixed a bug where domains and skills could be used during hack time
- Fixed a bug where banishment caused worm-type or multi-segmented units to become misaligned
- Added a large number of new components, adjusted the stats of all components, and adjusted the shpc's stats
- Added a large amount of autonomous dialogue for the shpc, the shpc will now gift the player components after boss fights
- Slightly increased the ram consumption of the shpc's first-layer domain
- Added an outline glow effect to the overhauled ai Destroyer, making it more eye-catching while indicating its attack state
- Added a bit of stat value to damaging hacks
- Added presets to the shpc's module modification
- Now modules do not need to be at the shpc's module modification to view specific attributes
- Now arrows fired by Murasama and Pallbearer will ignore half of the damage reduction of targets with ≤90 regular damage reduction
- Fixed abnormal stats for Murasama and adjusted the Murasama quest sequence to make it more reasonable
- Optimized the pinned quest panel, legendary weapon quests can now be displayed compactly, more in line with UI design principles
- Implemented requirement limits for hack skills, players need to connect smart weapons or implant cyberware to use hack time
- Optimized the multiplayer experience, shpc can normally use domains and skills in multiplayer mode, and remains normal from teammates' perspectives
- Added King Slime rework
0.9.0.0.3
- Removed most of the cross-content with Calamity, completely reworked the mod's core system, and added many new features and mechanics.
- Removed all weapon overrides (excluding Legendary weapons).
- Removed Remorse.
- Removed Bloodgold Mold.
- Removed the Overhaul Tome.
- Removed the Draedon Remote and the Post-Moon Lord EX Mech Riot.
- Removed the Magazine system.
- Removed the Recoil system.
- Completely reworked the SHPC.
- Reworked the Quest/Entrustment system.
- Reworked the three UI styles for the Quest Log: Wasteland, Tech, and Forest.
- Reworked the Halibut side quest: [Fish Oil Collection].
- Reworked the Aria of the Cosmos.
- Reworked the visual effects for the Ocean Domain.
- Reworked the visual effects for the Pandemonium.
- Added a new Boss health bar style, which can be toggled in the Interface Settings.
- Fixed an issue where the contents of the Old Chest could cause the item held on the cursor to have infinite knockback.
- Reworked the Thermal Generator.
- Added the weapon: Stellar Battleship (Starfleet).
- Reworked the dialogue box styles for the Sea and Brimstone.
- Fixed the Quest Log (item) so it now displays different animation states depending on whether the interface is open or closed.
0.9.0.0.1
This is a preview of the major 0.9 update, released as a Beta version. The truly stable version will be provided in a subsequent update.