Make Full
and Empty
generic over the error type
#85
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It is not uncommon to have a function that creatures a boxed body via
Full
orEmpty
:The
.map_err(|e| match e {})
dance is necessary becauseFull
always usesInfallible
as its error type, so we have to convert that into whatever error type we actually need. This will often be hyper's, tonic's, or axum's error type.However if we make
Full
generic over the error type:then Rust can just infer it and we avoid having to call
map_err
:I think this is quite a bit nicer. It is especially nice that we avoid having to type
match e {}
which is quite confusing unless you've see it before.The downside to this is that if the error type cannot be infered you have to explicitly set it when creating a
Full
:That makes this a breaking change.