PhD researcher in human motor control, now working on Computer vision for Human Movement Analyais, GPU-parallel simulations for humans and robotics
- Legged locomotion and underactuated control
- Optimal Control: simple movement optimizations that minimize trade-offs (typically energy and performance)
- Numerical integration (RK45, implicit midpoint) and event-driven ODE simulation
- GPU-parallel dynamics — running large hopper populations on CUDA for parameter sweeps
