Fix for OnTileLoadComplete working only for the first instance of the event #221
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If you want to have multiple GMapControls and want to add an event handler for both controls for
OnTileLoadComplete
it will not work. The event will only fire on one control's Core object.This is because
TileLoadQueue4
,_tileLoadQueue4Tasks
and_loadWaitCount
are set to be static. Not sure why this is the case so this PR changes that, fixing the issue I've had with the events. Not the events fire independently.