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I also measured this using the Blend2D benchmark suite and it doesn't result in in any noticeable slowdown.

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LaurenzV commented Sep 22, 2025

I should note it's a bit unfortunate the size of a command increases, but I think if we really want to optimize for that there are other avanues we could explore first (for example the paint field is currently very big since it currently stores the f32 version and u8 version of a color inline. I could also put it behind a feature flag somehow s that at least vello_hybrid is not affected.

@LaurenzV LaurenzV force-pushed the laurenz/inline_mask branch from bb93654 to 72c6811 Compare October 2, 2025 14:57
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