Releases: meshy-dev/meshy-unity-plugin
Releases · meshy-dev/meshy-unity-plugin
Release list
Meshy for Unity v0.2.3
Meshy for Unity v0.2.3
- Rebuild channel-correct PBR materials from the FBX-zip per-channel maps (base color / normal / metallic / roughness / emission / AO) — FBX can't carry metallic/roughness, so the bridge now wires the loose maps to the correct material channels with the right sRGB/linear color spaces and enables emission. Supports URP, HDRP and Built-in.
- No longer accumulates duplicate texture copies in the import folder.
- Falls back to the FBX-embedded textures (with a warning) when no per-channel maps are present.
- Allow staging preview origins.
Install: import meshy-for-unity-0.2.3.unitypackage into your Unity project (Unity 6 / 2022+).
v0.2.2
Meshy Unity Plugin v0.2.2
What's Changed
- Refactor Bridge with render pipeline support
- Added URP/HDRP/Built-In render pipeline detection and material handling
- Added 'Stand on Ground' option for automatic model placement
- Improved material and texture handling
- Removed the old documentation, users can check the latest doc on docs.meshy.ai
Full Changelog: v0.2.1...v0.2.2
v0.2.1
v0.2.0
meshy- unity-plugin is now open-source
v0.1.4
增加导入fbx/glb with multi acitons功能
v0.1.3
Full Changelog: https://github.com/meshy-dev/meshy-unity-plugin/commits/v0.1.3