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Allow resolution limits to be applied when "native" resolution is selected - #1805

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Allow resolution limits to be applied when "native" resolution is selected#1805
bradsk88 wants to merge 7 commits into
moonlight-stream:masterfrom
bradsk88:master

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@bradsk88

@bradsk88 bradsk88 commented Jan 29, 2026

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In the past, I had some issues rendering at the full resolution of my wacky, client-side monitor

That seems to be resolved, but I still find it useful to enforce an upper limit to the resolution while still allowing it to be flexible. In my case, I use my laptop computer as my client and it spends about 50% of the time on my lap (1080p) and 50% of the time connected to this very tall monitor.

Even without rendering issues, it can be nice to only use up part of the vertical space of the full screen. For example, if you run a 16:9 monitor in the vertical orientation but prefer working in a 4:3 aspect ratio.

Limits only show when "Native" is selected

Screenshot_20260129_094047

"Native" now always shows up, even if it matches a preset resolution

Screenshot_20260129_094056

Full Demo

limits.mp4

When a native resolution is selected, users can now optionally specify
maximum width and height limits. The effective resolution will be capped
at these values while still detecting the monitor's native resolution.
This allows the limits UI to be shown in those cases.
Adds a context menu item that sends the Wake-on-LAN packet and
automatically opens the PC's app view once it comes online, instead
of requiring the user to wake it and then click it separately.

Includes a 2-minute timeout with an error dialog if the PC does not
come online.
After choosing Wake and Open, the PC view gave no feedback until the
host came online, so the wait looked like a dead click. Add a modal
NavigableMessageDialog with a BusyIndicator spinner that opens when the
wake packet is sent and closes once the host is online (before the PC
opens) or when the wake timeout fires. Matches the existing
spinner dialog pattern used by the network test.
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