This project has moved from git repo to git repo throughout its life since 2011, starting on Google Code, then moving to Bitbucket, then to Github. Now, it's moving again - but this time, the circumstances are different.
Google Code went into an archived state, which is in character for Google's habit of killing off products and services.
Bitbucket took a bit longer to be "killed off" - now, Atlassian is focused on replacing every employee it can with AI. The product quality is also greatly suffering as a result.
Github used to be a great place to build. Before it was purchased by Microsoft - but now it resembles nothing of what it used to be, and is likely on its way out, too.
Github is now focused on AI, like its parent company - to the point that user experience is last on the list of priorities.
It's time to migrate again.
You can view the code here:
https://codeberg.org/mrparker/aos-server-status
This repo will be archived, and updates to it will cease. For all future updates, refer to the link above.
Original README preserved below:
This project contains a script which allows you to obtain the status of any server running a ace of spades game server. This uses the buiild and shoot API in order to obtain the status, but can be used with your own status APIs if necessary.
A demo can be viewed here: https://aos-status.mrparker.dev, and the script can be located here (download locally and use a CDN or your server to serve): https://github.com/mrparkerlol/aos-server-status/blob/main/server_status.js
Or, you can use this URL instead:
https://aos-status.mrparker.dev/server_status.js
The old PHP code can be found here: https://github.com/mrparkerlol/aos-server-status/tree/old