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      Public
      C#
      106600Updated Sep 8, 2026Sep 8, 2026
    • Unified Realtime/API framework for .NET platform and Unity.
      C#
      MIT License
      4614.4k52Updated Sep 8, 2026Sep 8, 2026
    • A framework for transparently invoking multiple instances or clients.
      C#
      MIT License
      54710Updated Sep 7, 2026Sep 7, 2026
    • A library for building server application using loop-action programming model on .NET.
      C#
      MIT License
      1428200Updated Aug 28, 2026Aug 28, 2026
    • csbindgen

      Public
      Generate C# FFI from Rust for automatically brings native code and C native library to .NET and Unity.
      Rust
      MIT License
      7894723Updated Aug 26, 2026Aug 26, 2026
    • R3

      Public
      The new future of dotnet/reactive and UniRx.
      C#
      MIT License
      1804k198Updated Aug 26, 2026Aug 26, 2026
    • High performance observable collections and synchronized views, for WPF, Blazor, Unity.
      C#
      MIT License
      731k94Updated Aug 21, 2026Aug 21, 2026
    • Yet Another gRPC over HTTP/1 using WebSocket implementation, primarily targets .NET platform.
      C#
      MIT License
      1511811Updated Aug 18, 2026Aug 18, 2026
    • A reverse proxy for local development environments that intercepts requests to AI services like OpenAI, Anthropic, etc.., allowing you to trace request and resp…
      C#
      MIT License
      54803Updated Aug 18, 2026Aug 18, 2026
    • Kokuban

      Public
      Simplifies styling strings in the terminal for .NET application.
      C#
      Other
      417301Updated Aug 18, 2026Aug 18, 2026
    • High performance in-memory/distributed messaging pipeline for .NET and Unity.
      C#
      MIT License
      1332k43Updated Aug 11, 2026Aug 11, 2026
    • YetAnotherHttpHandler brings the power of HTTP/2 (and gRPC) to Unity and .NET Standard.
      C#
      MIT License
      45509190Updated Aug 10, 2026Aug 10, 2026
    • ZString

      Public
      Zero Allocation StringBuilder for .NET and Unity.
      C#
      MIT License
      1912.8k51Updated Aug 4, 2026Aug 4, 2026
    • ZLinq

      Public
      Zero allocation LINQ with LINQ to Span, LINQ to SIMD, and LINQ to Tree (FileSystem, JSON, GameObject, etc.) for all .NET platforms and Unity, Godot.
      C#
      MIT License
      2125.3k32Updated Jul 8, 2026Jul 8, 2026
    • Utf8 based StreamReader for high performance text processing.
      C#
      MIT License
      1024800Updated Jul 8, 2026Jul 8, 2026
    • High performance Token-Oriented Object Notation (TOON) encoder for .NET.
      C#
      MIT License
      812111Updated Jul 8, 2026Jul 8, 2026
    • Structure of arrays source generator to make CPU Cache and SIMD friendly data structure for high-performance code in .NET and Unity.
      C#
      MIT License
      1334001Updated Jul 8, 2026Jul 8, 2026
    • High performance serialization infrastructure for C#.
      C#
      MIT License
      37500Updated Jul 8, 2026Jul 8, 2026
    • Customize ring behavior everywhere for Leica Leitzphone powered by Xiaomi(Xiaomi 17 Ultra by Leica)
      C#
      MIT License
      0510Updated Jul 8, 2026Jul 8, 2026
    • ZLogger

      Public
      Zero Allocation Text/Structured Logger for .NET with StringInterpolation and Source Generator, built on top of a Microsoft.Extensions.Logging.
      C#
      MIT License
      1281.8k88Updated Jul 8, 2026Jul 8, 2026
    • Convert Object into QueryString/FormUrlEncodedContent for C# HttpClient REST Request.
      C#
      MIT License
      67920Updated Jul 8, 2026Jul 8, 2026
    • Append supplemental methods(WhenAny, WhenAll, Lazy) to ValueTask.
      C#
      MIT License
      816300Updated Jul 8, 2026Jul 8, 2026
    • Successor of ZString; UTF8 based zero allocation high-peformance String Interpolation and StringBuilder.
      C#
      MIT License
      1222000Updated Jul 8, 2026Jul 8, 2026
    • C# Source Generator to create value-object, inspired by units of measure.
      C#
      MIT License
      2340000Updated Jul 8, 2026Jul 8, 2026
    • UniTask

      Public
      Provides an efficient allocation free async/await integration for Unity.
      C#
      MIT License
      1k11k137Updated Jul 8, 2026Jul 8, 2026
    • Ulid

      Public
      Fast .NET C# Implementation of ULID for .NET and Unity.
      C#
      MIT License
      721.6k13Updated Jul 8, 2026Jul 8, 2026
    • SlnMerge

      Public
      SlnMerge merges the solution files when generating solution file by Unity Editor.
      C#
      Other
      713310Updated Jul 8, 2026Jul 8, 2026
    • CLI/GUI Frontend of Unity Test Runner to test on any platform.
      C#
      MIT License
      2132601Updated Jul 8, 2026Jul 8, 2026
    • Fill random/edge-case value to target type for unit testing, supports both .NET Standard and Unity.
      C#
      MIT License
      25801Updated Jul 8, 2026Jul 8, 2026
    • ProcessX

      Public
      Simplify call an external process with the async streams in C# 8.0.
      C#
      MIT License
      3354500Updated Jul 8, 2026Jul 8, 2026
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