Repositories list
69 repositories
vk_gltf_renderer
PublicVulkan ray tracing glTF 2.0 renderer — RTX path tracer with PBR materials, AI denoising (DLSS, OptiX), and scene editing. NVIDIA open-source sample.vk_lod_clusters
PublicSample for cluster-based continuous level of detail rasterization or ray tracingvk_minimal_latest
Publicvk_slang_editor
Publicvk_denoise_nrd
PublicIntegration of NRD into a Vulkan applicationgl_vk_simple_interop
Publicnvpro_core2
PublicA comprehensive collection of modular libraries for high-performance graphics developmentvk_video_samples
Publicvk_animated_clusters
PublicSample that uses VK_NV_cluster_acceleration_structure to animate meshes for ray tracingvk_gaussian_splatting
PublicAdvanced viewer implementing several rendering methods for 3D gaussians using Vulkan API- Ray tracing examples and tutorials using VK_KHR_ray_tracing
tinygltf
Publicvk_mini_samples
Publicgltf_omm_baker
Publicvk_dithertoy
Publicxr_multi_gpu
Publicbuild_all
Publicvk_memory_decompression
Publicvk_tessellated_clusters
PublicSample for adaptive triangle tessellation in ray tracingvk_denoise_dlssrr
PublicExample of integrating the DLSS RR denoiser into a Vulkan applicationgpu_bandwidth_bonanza
Publicnvpro_core
Publicshared source code and resources needed for the samples to runvk_partitioned_tlas
Publicnvtt_samples
Publicstb
Publicgl_render_vk_ddisplay
Publicnv_cluster_lod_builder
Public archivenv_cluster_builder
Public archive
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