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getuserinfo.cpp
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33 lines (30 loc) · 823 Bytes
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#include "common/macros.h"
#include "gameroot.h"
#include "context/context.h"
#include "Comm/ITableGame.h"
#include "utils/tarslog.h"
#include "message/sendclientmessage.h"
#include "logic/gamelogic/core/checkbegin.h"
#include "process/process.h"
namespace majong
{
namespace logic
{
namespace roomlogic
{
long GetUserInfo(void const *p, GameRoot *root)
{
PERFSTATS_ENTRY();
__TRY__
using namespace RoomSo;
using namespace context;
using namespace message;
using namespace gamelogic;
using namespace process;
__CATCH__
PERFSTATS_EXIT();
return 0;
}
}
}
}