Releases: qiankanglai/LoopScrollRect
Releases · qiankanglai/LoopScrollRect
v1.1.5
[1.1.5] - 2026-01-17
Changed
- new
GetItemsSizeinterface to support infinity scroll - Fix velocity calculation, thanks to @zhiyangyou
- Fix distance estimation in
ScrollToCellWithinTime, thanks to @fddjjj - Fix
RefillCellswith content padding
v1.1.4
[1.1.4] - 2025-07-18
Changed
- Avoid
UpdateBoundswhen disabled - Apply inspector to
LoopScrollRectBase - Improved element size estimation
- Ensure
Rebuildcalled as expected - Fix scrollbar precision problem with many items and avoid redundant callback
- Fix
GetFirstItem+RefillCellsandLastItem+RefillCellsFromEndusage, keeping ScrollRect stable - Add more tests in inspector
v1.1.3
[1.1.3] - 2025-02-28
Added
- Multi cell full screen sample.
- Support item without
ILayoutElement - Support
ToCenter/FirstAppearinScrollToCell - Add
contentOffsetinRefillCellsFromEnd
Changed
- Deprecated typo API
- Fill last line in
RefillCellsFromEnd - Consider padding in
RefillCellsFromEnd UpdateItemswhenOnRectTransformDimensionsChange
v1.1.2
[1.1.2] - 2022-07-18
Added
- Infinity sample for multi prefab.
Changed
- Fix API below Unity 2020
- Fix
RefreshCellswith total count changes. - Check
m_Contentafterwards. - Fix SizeHelper with no content spacing considered.
v1.1.1
[1.1.1] - 2022-04-23
Added
- Register at OpenUPM.
Changed
- Fix
RefreshCellswhentotalCountincreases.
v1.1.0
[1.1.0] - 2022-03-25
Improve working with better release and publish workflow.
Added
- Changelog
- Add support for different sources.
- More complex demo from @SyaoranChang (Great thanks for valuable suggestion)
Changed
- ReOrganize Project with Unity Package.
- Improve scrolling within tiny steps.