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raylib4Nintendo64

raylib4Nintendo64 is a raylib port for Nintendo 64 ko-fi

raylib is a simple and easy-to-use library to enjoy videogames programming.

raylib is highly inspired by Borland BGI graphics lib and by XNA framework and it's especially well suited for prototyping, tooling, graphical applications, embedded systems and education.

NOTE for ADVENTURERS: raylib is a programming library to enjoy videogames programming; no fancy interface, no visual helpers, no debug button... just coding in the most pure spartan-programmers way.

Ready to learn? Jump to code examples!


Change log

  • 31/3/2024 Initial raylib4Nintendo64 public release and my 49th birthday :P

Credits

  • @raysan5 for his amazing work with raylib and raylib has an incredible community developing in the open way!!!!
  • all people involved in libdragon and homebrew tools and libraries for Nintendo 64.

License

raylib is licensed under an unmodified zlib/libpng license, which is an OSI-certified, BSD-like license that allows static linking with closed source software. Check LICENSE for further details.

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Raylib port for Nintendo 64

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