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Implemented a check for unsaved changes in the close event of the main window. Users are prompted to confirm if they wish to quit without saving, preventing accidental data loss.
Introduced new constants for floating menu dimensions and colors in `constants.py`. Updated styles for buttons, separators, and combo boxes to utilize these constants for consistency. Adjusted icon sizes for various combo boxes in the floating menu widgets to enhance UI appearance.
- Updated Python version requirement in `pyproject.toml` to allow any version from 3.9 onwards. - Modified dependencies for `lxml` and `pyQt6` to allow newer versions. - Replaced several SVG icons with larger versions and updated their designs for better visual consistency. - Removed unused icons: `trash-alt.svg` and `undo.svg`. - Updated the `reset_icon` in `text_floating_menu.py` to use `clear.svg` instead of `undo.svg`.
- Updated comments in `__main__.py`, `items.py`, `assets/__init__.py`, `image.py`, `draw_floating_menu.py`, and `floating_menu.py` to English for better readability and maintainability. - Ensured that all comments accurately describe the corresponding code functionality.
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Floating menus for:
Text
Images
GIF images + animation playback
Drawing
There is an issue – right now the floating menu is a separate window that appears on top of other windows. If you make it part of the view, button clicks get blocked. I'm not a professional, so I couldn't fix this glitch. I would like to see functionality like it currently is in PureRef.