Note
Maintenance Mode
Life has become a bit busier these days, so this project is no longer under active development.
I'll still keep an eye on critical issues and compatibility updates, and I'm happy to review pull requests when I can. New features are unlikely unless they come from community contributions or I find myself with more free time in the future.
Thanks for all the support and understanding—it really means a lot.
A 1.13.2-1.20.1 version of FarmAssist.
- /farmassist toggle - Lets a player turn off FarmAssist features.
- /farmassist global - Turns off FarmAssist globally without disabling the plugin.
- /farmassist update - Checks for updates
- /farmassist reload - reloads the config
- farmassist.crops - Lets players auto-replant all crops that are enabled.
- farmassist.wheat
- farmassist.sugar_cane
- farmassist.cocoa
- farmassist.nether_wart
- farmassist.carrots
- farmassist.potatoes
- farmassist.beetroots
- farmassist.cactus
- farmassist.toggle - Allows use of /farmassist toggle
- farmassist.toggle.global - Allows use of /farmassist global
- farmassist.update - Allows use of /farmassist update
- farmassist.reload - Allows use of /farmassist reload
- farmassist.till - Allows player to have AutoReplant on till.
- farmassist.notify.update - Notifies the player if there is a new update.
%farmassist_toggle% - Show global farmassist state
%farmassist_player_toggle% - Show current player toggle state. Useful for guis.
%farmassist_player_<uuid|name> - Show specific player toggle state. Can be a name or an uuid.
##################################################################
# FarmAssist #
##################################################################
use-permissions: true
##################################################################
# Global Settings #
##################################################################
# Anything set under global settings will be globally set,
# Even if you give the permission these settings will override it.
# Example:
# player has farmassist.wheat
# wheat:
# Enabled: false
# player won't be able to auto-replant wheat.
wheat:
enabled: true
replant-when-ripe: false
plant-on-till: true
sugar_cane:
enabled: true
nether_wart:
enabled: true
replant-when-ripe: false
cocoa:
enabled: true
replant-when-ripe: false
carrots:
enabled: true
replant-when-ripe: false
potatoes:
enabled: true
replant-when-ripe: false
beetroots:
enabled: true
replant-when-ripe: false
cactus:
enabled: true
worlds:
enable-per-world: false
enabled-worlds:
- ExampleWorld
check-for-updates: true
debug: false