Introduction Files Components Files Description main.cpp The main source directory where all the components and function are located in. entity.cpp All class related to entity such as player and enemy is here. display.cpp Store all function that is used to display stage/dialogue/choice/combat text is here. math.cpp Any function that involves mathematical is to be stored here. fs.cpp All file system class or function is stored in this file. game.cpp Main game class to begin game, save, load, stage and etc. Also include store class here in encounter. system.cpp Contain code that interact with terminal system and time. test.cpp To test specific function, mostly for debugging and checking result. miscellaneous.cpp To store various function that is out of other file description focus.