SOUL (SOUnd Language) is an attempt to modernise and optimise the way high-performance, low-latency audio code is written and executed.
To read more about the project, please have a look through the files in the docs folder:
- Project Overview
 - FAQ
 - Language Guide
 - Library Reference
 - Code Examples (or try them live in your browser here!)
 - Command-line tools
 - SOUL Patch format - an overview of the SOUL plugin format
 - SOUL Patch API
 - C++ modules
 
License and legal docs are here:
You may also want to visit:
- The official website at soul.dev
 - Try SOUL in your browser using web-audio at soul.dev/lab
 - Jules' SOUL announcement keynote talk at ADC2018.
 
SOUL was created at ROLI by Julian Storer and Cesare Ferrari.