- A grad student and an Apple Developer Academy alum.
- I craft expressive, human SwiftUI interfaces, shaping clear, intuitive experiences through thoughtful visuals and interaction design.
- SwiftUI and Interface Engineering - I love building clean, expressive interfaces with SwiftUI and shaping how they feel through thoughtful details.
- Interaction Design - I care about how things move, respond, and guide the user, keeping everything simple, intuitive, and human.
- Interfaces with Liquid Glass - Learning how to bring depth, softness, and fluid motion to UI using Apple’s new glass material.
- Metal Shader - Experimenting with simple custom shaders to understand how light, color, and texture can shape interaction.
SwiftUI, CoreMotion, SpriteKit and sometimes, UIKit.
If you understand the problem, that’s half the battle.