Script extender for The Binding of Isaac: Repentance
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Updated
Mar 11, 2026 - C++
Script extender for The Binding of Isaac: Repentance
A demake of The Binding of Isaac for the Nintendo Game Boy.
An artificial intelligence agent that plays The Binding of Isaac - Afterbirth+
A Binding Of Isaac fan game using ray-casting and inspired by Doom and Duke Nukem 3D.
Disables music in the pause menu. [Rep(+)] The Binding of Isaac: Rebirth
A The Binding of Isaac modding API that tracks the qualities of all the collectibles present in the current room.
A collection of mods written in Lua 5.3 for The Binding of Isaac: Afterbirth+ between March and November 2017. Four of these were added to the game in Booster Packs 3, 4, and 5.
SocketBridge 是一个为《以撒的结合:重生》(The Binding of Isaac: Repentance)游戏开发的模组,实现了游戏与 Python 程序之间的实时数据桥接。该项目旨在为游戏 AI 开发、数据分析和自动化测试提供强大的基础设施。
A ray-casting game inspired by Wolfenstein 3D.
Simple tool that allow The Binding of Isaac to run in borderless mode
The Mapping of Isaac is a simple website developped in Vue.js for the game Binding of Isaac. It allows you to place the rooms on the map of the floor you are playing, then calculate the probability for the secret rooms placements.
A library for BoI: Repentence to ease the creation of custom challenges.
A tool to easily handle Game State changes caused by the Glowing Hourglass item
The Express back-end for processing Google Home questions about Binding of Isaac: Afterbirth †.
The Mapping of Isaac is a simple website developped in Vue.js for the game Binding of Isaac. It allows you to place the rooms on the map of the floor you are playing, then calculate the probability for the secret rooms placements.
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