A GPU-rendered terminal emulator with inline 3D graphics 🐀🧀
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Updated
Oct 5, 2026 - Rust
A GPU-rendered terminal emulator with inline 3D graphics 🐀🧀
☁️ Volumetric path tracer using cuda
Voxel Terrain Generator for Unity ECS
Cross-platform terminal emulator for deterministic rendering, VT correctness, GPU-accelerated performance, and modern SSH workflows.
A 124-second 4K film of an F1 car in one unbroken take, where every model, material and sound is generated by code — no downloaded assets, no HDRIs, no photo textures, nothing AI-generated. Ships its own engineering log: ~1,300 entries recording what was measured and what turned out to be wrong.
An open-source companion app for ModRetro Chromatic. Play on any screen, relive your best moments, never lose a secret, and make it look perfect
The terminal your agent team lives in — run coding agents in panes on a shared bus, on a fast GPU-rendered terminal for macOS and Linux.
Write components once in C#; realize them as DOM and CSS on the web or as GPU pixels on macOS, iOS, Android and Windows. No JavaScript, no Swift, no platform files, one .NET SDK.
A GPU-accelerated terminal emulator for Windows 10 1809 / LTSC 2019 (build 17763), where the official Windows Terminal can't be installed. WPF + ConPTY, ANSI/VT, 24-bit color, tabs, mouse, IME.
A WezTerm fork for people who never leave the terminal — vertical sidebar, AI-agent awareness (Claude/Codex/Gemini), a file-browser pane, and a Warp-style input composer.
High-performance, edge-aware ASCII and generative typographic media tool powered by WebGL shaders
Drift — A fast, beautiful remote desktop client for macOS & Linux. Built with Rust, Tauri, React, IronRDP, and wgpu.
redshift render download — Maxon Redshift for Windows 11 & 10. Direct download, install steps and setup guide.
live and interactive desktop wallpaper
AuraPlayer is a high-performance cross-platform desktop media playback engine written in Kotlin. It uses JNI and JAWT to bridge the JVM with native GPU-accelerated rendering, allowing video frames to be drawn directly to desktop UI surfaces.
GPU UI toolkit for Rust apps that embeds into existing wgpu/Vulkan renderers, with agent-friendly widget composition, shader escapes, native/web backends, and headless artifact dumps.
A modern, GPU-accelerated Python UI framework with Flexbox-like layouts, reactive events, and beautiful default styling.
雷神 Raijin — the terminal-first Agentic Development Environment. Built in Rust on our own GPU UI framework (Inazuma). World-first: per-command GPU block grids, native Nushell structured output, and TUI-aware block rendering. 97 context chips and 715 CLI completions built into the binary. Zero plugins. Zero compromises.
Create moving fractal worlds. Explore 2D and 3D fractals, animate seeds, compose layers, experiment with shaders, and export video. Free, open source, and portable for Windows.
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