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anitomy-ng

CI crates.io docs.rs PyPI npm NuGet License: MPL 2.0

A pure-Rust port of erengy/anitomy, an anime video filename parser, with Python, JavaScript, and .NET bindings. The core library is pure safe Rust — no unsafe, no C dependencies.

[TaigaSubs]_Toradora!_(2008)_-_01v2_-_Tiger_and_Dragon_[1280x720_H.264_FLAC][1234ABCD].mkv

parses into release group, title, year, episode, resolution, video/audio codec, release version, and file checksum — see the examples below.

Status: conformance-tested against upstream's own bundled test data (the current C++ rewrite on the develop branch and the original, long-frozen master implementation), plus the anitopy Python port's fixtures. On each suite it scores at least as high as that suite's reference parser, run as a compiled/installed binary rather than judged from its source.

Install

Rust:

cargo add anitomy-ng

Python (wheels built via maturin):

pip install anitomy-ng

JavaScript / TypeScript (WebAssembly, works in Node and bundlers):

npm install anitomy-ng

Command line — prebuilt binaries for Linux, macOS, and Windows are attached to each GitHub release. Download one directly, or install with either:

cargo binstall anitomy-ng               # prebuilt binary, no toolchain needed
cargo install anitomy-ng --features cli # builds from source

.NET (prebuilt native binaries ship in the package — no Rust toolchain needed):

dotnet add package AnitomyNg

Usage

Rust:

let elements = anitomy_ng::parse(
    "[TaigaSubs]_Toradora!_(2008)_-_01v2_-_Tiger_and_Dragon_[1280x720_H.264_FLAC][1234ABCD].mkv",
    anitomy_ng::Options::default(),
);
for element in &elements {
    println!("{:?}: {}", element.kind, element.value);
}

Python:

import anitomy_ng

for element in anitomy_ng.parse(
    "[TaigaSubs]_Toradora!_(2008)_-_01v2_-_Tiger_and_Dragon_[1280x720_H.264_FLAC][1234ABCD].mkv"
):
    print(element.kind, element.value)

JavaScript / TypeScript:

import { parse } from "anitomy-ng";

for (const element of parse(
  "[TaigaSubs]_Toradora!_(2008)_-_01v2_-_Tiger_and_Dragon_[1280x720_H.264_FLAC][1234ABCD].mkv",
)) {
  console.log(element.kind, element.value);
}

C# / .NET:

using AnitomyNg;

foreach (var element in Anitomy.Parse(
    "[TaigaSubs]_Toradora!_(2008)_-_01v2_-_Tiger_and_Dragon_[1280x720_H.264_FLAC][1234ABCD].mkv"))
{
    Console.WriteLine($"{element.Kind}: {element.Value}");
}

They all return an ordered list of elements (position in the filename, kind, and value); ElementKind/kind covers title, episode, season, release group, video/audio terms, resolution, checksum, and so on — see anitomy/src/element.rs for the full set.

Command line (anitomy) — takes filenames as arguments or reads them from stdin (one per line), and prints an aligned table or, with --json, an array of { filename, elements }:

anitomy '[TaigaSubs]_Toradora!_(2008)_-_01v2_-_Tiger_and_Dragon_[1280x720_H.264_FLAC][1234ABCD].mkv'
ls *.mkv | anitomy --json

Pass --no-title, --no-episode, etc. to disable individual categories; see anitomy --help.

Layout

anitomy/       core Rust crate (published as `anitomy-ng`) — no unsafe, no non-dev dependencies
anitomy-py/    Python bindings (pyo3 + maturin, published as `anitomy-ng`), typed:
               ElementKind is a real enum.Enum, Element a real dataclass
anitomy-js/    JavaScript/TypeScript bindings (wasm-bindgen, published to npm as `anitomy-ng`)
anitomy-c/     C ABI (cdylib/staticlib) over the core — the only crate with `unsafe`;
               the foundation for non-Rust bindings
bindings/csharp/  .NET bindings (P/Invoke over anitomy-c, published to NuGet as `AnitomyNg`)
third_party/   vendored upstream test fixtures, not compiled — see third_party/README.md
scripts/       fixture-generation tooling

Development

cargo test -p anitomy-ng --test conformance     # Rust conformance suite
cd anitomy-py && uv run --extra test pytest tests/ -q   # Python conformance suite

License

Licensed under the Mozilla Public License 2.0 — see LICENSE.

This project builds on the following, all MPL-2.0, and is distributed under the same license accordingly:

  • erengy/anitomy (© Eren Okka) — the C++ implementation this project is a port of.
  • Rapptz/anitomy-rs (© Rapptz) — an independent Rust reimplementation; some logic and beyond-upstream keywords are adapted from it.
  • igorcmoura/anitopy (© Igor C. Moura) — its test data (table.py/failing_table.py) is used as a conformance fixture suite.

third_party/ vendors this upstream material under their own MPL-2.0 licenses — see third_party/README.md.

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Reimplementation of erengy/anitomy

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