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This is a simple add-on for Mario 64 Movie Maker 3 that allows you to easily change the body states of eyes,1 hands, and caps.
- Make sure you have the latest version of M64MM3 installed.
- Download the latest version of the add-on. It will be in an archive.
- Extract the downloaded archive's contents2 into the root folder3 of M64MM3. If it prompts you to replace files, then do it.
- That's all.
If the add-on refuses to work for you: launch the game, go to Options > Settings… > collapse Config: (ROM name)4 > Recompiler, and make sure Start changed is enabled.
Click here to view
- Visual Studio 2022.
- M64MM3's repository in a folder called
M64MMoutside of where this repository is.- Example: if the
.slnfor BodyStates is inC:/projects/BodyStates/BodyStates.sln, the whole M64MM3 repository must be inC:/projects/M64MM.
- Example: if the
- If you're on Windows, then, before extracting the archives, make sure to right-click the archive, open Properties and see if you have an Unblock checkbox. If you do, tick it and press Apply. If you don't do this and the archive(s) remain blocked, you may run into issues.
- Depending on the circumstances, you may have to do the following: go to Menu > Tools > NuGet Package Manager > Package Manager Console and enter
Install-Package HtmlRenderer.WinForms. After that, go to Menu > Project > Manage NuGet Packages…, and make sure that bothHtmlRenderer.CoreandHtmlRenderer.WinFormsare up-to-date.
- @GlitchyPSI (his website) — a lot of help with how to make an add-on.
- This add-on is also based on XStudio MiNi, which is made by him.
- @SMG1OFFICIAL (YouTube) — kind of suggested me to make this add-on.
- @sm64rise (YouTube) — original code for changing body states.
Credit is highly appreciated, but completely optional!
Footnotes
-
Not the eyes' textures themselves, but what eye texture is being displayed. If you want to use custom eye (and not only eye) textures, check out my other project, katarakta! ↩
-
That means all the contents, including the
depsfolder. If it crashes when opening the About window, make sure that you haveHtmlRenderer.dllandHtmlRenderer.WinForms.dllin M64MM'sdepsfolder. ↩ -
That's the same folder where
M64MM.exeis located. ↩ -
The ROM name is usually
SUPER MARIO 64, but it may be different if it's a ROM hack. ↩
