All models added to the [gear].lua files up until June 2026.
This code sits outside of the Official Windower Dressup code. I've got all the models listed in this repository. If you play Final Fantasy 14 this addon is the FFXI equivalent of Glamourer.
Due to creative differences I'm not creating a Pull Request to put this into the official Lua repo.
I also refactored not just the [gear].lua files but the DressUp.lua, static_variables.lua, and helper_functions.lua The code needed a cleanup.
This code like Altana Viewer requires a lot of manually looking and testing. If you know when a certain piece of gear initially came out, it will typically have an older model #. Your newer gear unless it takes the same model as something before it will have a later model #. I had to brute the newer stuff. I created a powershell script to list out everything from the PolUtils Resources file. That gave me the id. For the model # itself they didn't have that information. I pulled from LandSandBoad initially. Later stuff from 2023 and beyond they were outdated. I then used xim to find stuff up until Odyssey and primes to find the model #. Limbus and rare stuff I brute forced the model # until I found what I was looking for.
The rare(Unobtainable) stuff that I show in Altana Viewer, I also found it for DressUp. As those findings occur I will continually update dressup [gear].lua files
- Allows you to specify custom gear models for yourself, others, or individual players. Also allows for 1:1 model replacement similar to the functionality of .DAT swapping.
- Emulates BlinkMeNot functionality to prevent model blinking when equipment changes.
- Includes up-to-date mappings for thousands of weapons and armor extracted directly from the game's DATs.
- Uses packets.
- DressUp uses
settings.xmlin its data folder for all settings related to models, blinking, and profiles.
Abbreviation: //du
-
//du helpDisplays the command menu in game. -
//du self|others|player <name> [race|face|slot] [item name|id] [ag]Assigns models to yourself, others, or an individual player. Slots:head,body,hands,legs,feet,main,sub,ranged. Appendingagorafterglowto a weapon command assigns its afterglow version. Examples://du self head "walahra turban"//du self main opashoro ag//du others race mithra female -
//du clear [self|others|player] <name> [race|face|slot]Clears settings for the specified selection. Examples://du clear self head//du clear player Voliathon -
//du replacements [race|face|slot] <selection1> <selection2>Handles 1:1 model replacement (swapping how an item looks for everyone), similar to .DAT swapping. -
//du blinking [self|others|party|follow|all] [always|target|combat|all] [on|off]Changes blinking prevention settings. Also acceptsbmnandblinkmenot. Use//du blinking settingsto display your current active blink rules in chat. -
//du autoupdate(or//du au) Toggles auto-update mode. When on, your character's appearance updates instantly as you type commands. -
//du save|load|delete <profile name>Manages appearance profiles. Profiles named after your short job name (e.g.,WAR,RDM) orCharacterName_JOBare automatically loaded when you change jobs.
- Nothing for now




