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A UE-based cross-platform reimplementation of the classic Chinese RPG game "PAL".

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UEPAL

A UE-based cross-platform reimplementation of the classic Chinese RPG game "PAL".

Getting started

To start working with this project, you'll need to follow a few simple steps:

  1. Ensure that you have Unreal Engine and Visual Studio installed.
  2. Ensure that you have PAL game files.
  3. Open Unreal Project Browser.
  4. Click "Browse..." and select PAL.uproject to import the project.
  5. In the opened UE editor, click on Menu > Tools > Refresh Visual Studio Project.
  6. Open VS project by clicking on Menu > Tools > Open Visual Studio.
  7. In Visual Studio, in Solution Explorer, right click on project PAL and select "Set as Startup Project".
  8. Select Development Editor as active solution configuration. Try debug the game in Menu > Debug > Start Debugging.

Please note that:

  • This project is built on Unreal Engine 5.4, and may not be compatible with earlier or later versions of the engine.
  • This project is tested on PAL DOS and 95(98) versions. It may support other versions such as Dream. Please find legal copy of the game files.

Contribution

While we welcome contributors to this project, please note that we do not recommend forking of this project. If you would like to contribute, please submit pull request in accordance with our contribution guidelines (coming soon).

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A UE-based cross-platform reimplementation of the classic Chinese RPG game "PAL".

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