VLC extension for Godot. Supports Godot 4.3 and newer. Supports Windows and Linux.
Put media files into res:// and they will be loaded as VLCMedia. Then you can play them with VLCMediaPlayer node.
You can alse use VLCMedia.load_from_file() to load media from disk or VLCMedia.load_from_mrl() to load media from a media resource locator.
There are some other features, such as subtitles and chapters, can be accessed through scripts. For more information, see the ingame documentation.
